Yes, I know about all of this natives. But you can not display informations about progress in loadscreen because loadscreen lua scripts need to load first aswell.
Currently I display loadscreen untill all resources on client side are loaded.
I have an progressbar that shows loadFraction progress from loadProgress event. But after it hits 100%, client begins to start all the scripts and I want to include that in progressbar too.
So I would need an event for that or something to know, how many resources did client already start and total count of them.
When I look at onLogLine I could maybe parse “Creating script environments for” messages - but how do I know how many resources is there in total?