I am currently having some issues with ambient ped spawns across my map;
I am testing 2 servers with the same configs;
- we have switched to a more recent server arifact after this issue started occurring;
- game build 2189
On my test server peds spawn in the same expected locations like this
These and more locations will always have the same types of peds
However on my production server, they will never be in these locations; I will only have non-scenario peds (the ones walking the sidewalks)
Is this an issue of optimization in terms of textures ?? Or is there possibly a native function that may be getting called that is affecting this ?