Scaleform_generic help

hello, i ported a custom map into my fivem server and im trying to figure out why my server wont display weapon icons/ radio icons
well i kinda know why, its because i didnt include the right asset in my custom .meta file but the problem is i cant find where is this asset located in the meta files inside the gamefiles.
whenever when i remove the custom images.meta file, los santos city loadsup(i dont want it to load up) everything works fine. so i suspect the problem is that im missing some asset inside my images.meta file
i know im missing data/cdimages/scaleform_generic.rpf, thats the file that contains the radio/weapon icons
and the next thing i know the file update\update.rpf\content.xml contains the asset i need

	<Item>
			<filename>update:/%PLATFORM%/patch/data/cdimages/scaleform_generic.rpf</filename>
			<fileType>RPF_FILE</fileType>
			<locked value="true"/>
			<disabled value="true"/>
			<persistent value="true"/>
			<overlay value="true"/>
		</Item>

however i tried to add it into my images.meta file but it didnt work and i didnt find it inside the original images.meta/gta5.meta
all i know such stuff suppose to be in images.meta/gta5.meta files of the game but i didnt find anything about these in there.

and next thing i can think about that i need to include some file .meta file that contains that shit inside like this <xi:include href="COMMON:/DATA/common_anim.meta" xpointer="xpointer(/dataFiles)"/>

if somebody knows whats the name of the meta file please help

if any of you saw such problem before please help me…

heres some screenshots of the problem




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i will ask it simpler…
how do i include this file /update/update.rpf/x64/patch/data/cdimages/scaleform_generic.rpf to be read by the server?

sorry for the dump but i figured it out. i didnt find how to include that shitty file inside .meta but i think i kinda hacked it around. i just opened up scaleform_generic.rpf and extracted the hud.ytd texture out of it and streamed it to the clients. now it all works good :sunny:

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