[Saltychat] Radio towers

Radio towers
Enhance your roleplay by implementing working radio towers to your server. Towers can fail over time or can be destoryed using exports (implement it in your scripts)

If a radio tower is defective, players cannot use their radio in this area. They cannot hear anybody and nobody can hear them until they reach a working radio tower or the tower nearby gets repaired.

Loss of radio functionality is only supported if your radio uses the saltychats native radio functions.

Features

  • Player will not be able to use radio, when theyre near a defective tower (hearing and talking)
  • Automatic tower failure
  • Required items for repairing (configurable)
  • Reward items for repairing (configurable)
  • Discord Logs

Requirements

  • SaltyChat
  • oxmysql / ghmattimysql / mysql-async
  • ox_target
  • any framework for adding / removing items (esx and ox_inventory pre-configured)

Preview

Link: Watch aleks_radiotower | Streamable

Get it now: [Saltychat] Aleks Radio Towers

Code is accessible Partly
Subscription-based No
Lines (approximately) 800
Requirements saltychat, ox_target, oxmysql / ghmattimysql / mysql-async, framework for adding/removing items
Support Yes

1 Like

I like the idea. But it’s way too expensive.

1 Like

fr it should be free and able to support other Voice Chat scripts

1 Like

Aint this a built in thing with salty chat ?

dope this is cool

1 Like

Thanks for your reply. The technical functionality of a radio tower is given by the saltychat plugin, yes. But it doesnt support spawning those towers, repairing them, activating and deactivating them. This is done by the script.

Since I’m not confident with other voice scripts like pma oder tokyo I wasnt able to implement this yet. Maybe support will be added in the future.