Rup-VehicleSpawner πŸš—

RUP Vehicle Spawner :automobile::sparkles:

A modern, intuitive vehicle spawner menu for FiveM servers with category management and add-on vehicle support.

:sparkles: Download :sparkles:

Download

Features :glowing_star:

  • :card_index_dividers: Category System: Organized vehicle classes (Cars, Helicopters, Planes, etc.)
  • :magnifying_glass_tilted_left: Instant Search: Find vehicles by name in real-time
  • :artist_palette: Dark UI: Clean, modern interface with dark theme
  • :key: Framework Support: QBcore, QBX, and standalone configurations
  • :locked: Permission System: Admin-restricted access
  • :framed_picture: Custom Vehicle Images: Support for add-on vehicle previews
  • :high_voltage: Optimized Performance: Smooth animations and lazy loading

Dependencies :package:

Installation :package:

  1. Place rup-vehiclespawner in your resources directory
  2. Add this to your server.cfg:
ensure rup-vehiclespawner
  1. Configure Config.lua for your server needs

Configuration :gear:

Config = {
    --[[ Command Config ]]
    Command = 'vehiclemenu',       --[[ Command name in game, can make whatever 0-0 ]]
    AdminGroups = { 'group.admin'} --[[ Add More If needed, its a table ]]

    --[[ Vehicle Config ]]
    Fuel = 'standalone', --[[ legacy, ox, cdn, standalone]]
    Keys = 'standalone', --[[ qb, qbx, standalone]]
    Warp = true,         --[[ Should player warp into the vehicle on spawn, recommend keeping true :P ]]
}
Code is accessible Yes
Subscription-based No
Requirements & dependencies ox_lib
Support Yes
15 Likes

heres a fix to the config issue
Config = {
–[[ Command Config ]]
Command = β€˜vehiclemenu’, --[[ Command name in game, can make whatever 0-0 ]]
AdminGroups = { β€˜group.Staff’ }, --[[ Add More If needed, its a table ]]

--[[ Vehicle Config ]]
Fuel = 'standalone', --[[ legacy, ox, cdn, standalone]]
Keys = 'standalone', --[[ qb, qbx, standalone]]
Warp = true,         --[[ Should player warp into the vehicle on spawn, recommend keeping true :P ]]

}

3 Likes

Thank you, yes depending on frameworks or your ace perms setup you will need to change it to what you have.

nah I use standalone and the only issue was you were missing a comma after the admin groups, which would give an error in my console

ahhh, will add that in there thank you :raised_hands:

np lol

nice work bro

Is there any way of removing the vanilla vehicles, and only have addons?

Great spawner by the way. Love it.

i do not believe there is a way to

There is not atm but def something I can look into

1 Like

Would be cool if you could make your own categories, and a list for cars to add.

1 Like

try using GitHub - LondonStudios/VehicleSpawner: A customisable FiveM vehicle spawn menu, coded in C#.

Not even close to this…

im pretty sure there is nothing free nor paid that is like this

Me and my buddy have already solved the problem. just a little recoding. All good.

v1.0.2

Webhook Logging

A new webhook option has been added! When enabled, it will log the stuff below:

  • Player ID
  • Player Name
  • Player License
  • Spawned Vehicle Model
  • Spawn Coordinates

This can be toggled on or off in the config.lua.
It uses GetPlayerIdentifier along with LicenseType in the config using an integer 0-8.

Don’t know how GetPlayerIdentifier works?
README.md for if you want to change the license type!

Can make it support add-on vehicle and category, also can removed vanilla category

Yes, this is the next thing I will be working on!

How can I make it permissions for the emergency

Think you can send it?