I’m trying to rotate the player 360 in a circle around its axis, but GetEntityRotation, and adding a Y value to it rotates it 360 if it finds it on the X coordinate, if it rotates it on Y. There is a solution?
I’m trying to rotate the player 360 in a circle around its axis, but GetEntityRotation, and adding a Y value to it rotates it 360 if it finds it on the X coordinate, if it rotates it on Y. There is a solution?
You did it?
SetEntityHeading - FiveM Natives @ Cfx.re Docs
Maybe this native will help.