Rex's Diner Interior ymap

Hay all, here i have some of the things i build for my server that we are not using and i want to give to the community

The first is my Rex’s diner interior

for this add-on you will need the following

Map Builder By OmegaKingStudios

and

Drz_interiors By Ldlac

(i take no responsibility for the content of these files)

add these cords to the interiors_server.lua

[#] = { ["xe"] = 2562.71, ["ye"] = 2592.2, ["ze"] = 38.07, ["he"] = 26.13, ["xo"] = 2560.77, ["yo"] = 2590.66, ["zo"] = 38.08, ["ho"] = 111.17, ["name"] = 'Rex's Diner'},
[#] = { ["xe"] = 2551.63, ["ye"] = 2590.52, ["ze"] = 38.08, ["he"] = 20.79, ["xo"] = 2552.22, ["yo"] = 2589.1, ["zo"] = 38.08, ["ho"] = 192.02, ["name"] = 'Rex's Diner Kitchen'},
[#] = { ["xe"] = 2547.26, ["ye"] = 2597.25, ["ze"] = 38.08, ["he"] = 202.6, ["xo"] = 2545.97, ["yo"] = 2599.48, ["zo"] = 38.08, ["ho"] = 5008, ["name"] = 'Rex's Diner Office'},

Replace the “#” with the following number once in the interiors_server.lua

Then add my resource

and add start rexsdiner to your server config file

Hope you enjoy

Download Here

Images

If you use this map in any thing you make or upload please make sure you credit me Timey Master

I am also working on a set of ymaps around Sandy Shores and will release them all when i am done but are available to view on my server Timey Master RP

Teasers

9 Likes

Very nice mapping, thx for this. Usefull.

1 Like

Was that weird bug with mapbuilder fixed, where block textures disappear when you look at specific angle?

client side or server side map

server side -----------

Blips Dont show up for me and where is the paleto shop located at

Looks pretty cool! I’m going to check it out here sometime tonight and will report back :smiley:

the pbshop i converted for some one i believe it is near clucking bell

Is it in that empty parking lot as i have an auction house there and not sure if that is interfering with it
and why wont the blips show

its around there some where and the blips are nothing to do with me that i know of

Its ok i can noclip into Rexs and ill test with my custom map removed

are you meaning the transport points when you say blips?

so im confused on the coordinates replace the # with blank into server.lua can you pleas give me an example

– Huge server file.

local interiors = {
[1] = { [“xe”] = 425.818725585938, [“ye”] = -972.795227050781, [“ze”] = 30.7093944549561, [“he”] = 321.7075, [“xo”] = 426.540893554688, [“yo”] = -981.741760253906, [“zo”] = 30.7099342346191, [“ho”] = 234.62, [“name”] = ‘Testing Police Office’},
}
[2] = { [“xe”] = 2562.71, [“ye”] = 2592.2, [“ze”] = 38.07, [“he”] = 26.13, [“xo”] = 2560.77, [“yo”] = 2590.66, [“zo”] = 38.08, [“ho”] = 111.17, [“name”] = ‘Rex’s Diner’},
[3] = { [“xe”] = 2551.63, [“ye”] = 2590.52, [“ze”] = 38.08, [“he”] = 20.79, [“xo”] = 2552.22, [“yo”] = 2589.1, [“zo”] = 38.08, [“ho”] = 192.02, [“name”] = ‘Rex’s Diner Kitchen’},
[4] = { [“xe”] = 2547.26, [“ye”] = 2597.25, [“ze”] = 38.08, [“he”] = 202.6, [“xo”] = 2545.97, [“yo”] = 2599.48, [“zo”] = 38.08, [“ho”] = 5008, [“name”] = ‘Rex’s Diner Office’},

RegisterServerEvent(“interiors:sendData_s”)
AddEventHandler(“interiors:sendData_s”, function()
TriggerClientEvent(“interiors:f_sendData”, source, interiors)
end)

+================================================================+
If you remove the police station one then dont for get to make the first rex diner one 1 and so on

1 Like

i’m sorry if its been hard to understand its my first post of this type so i’m just getting use ot it

Hey mate, pls ty to use the preformatted text (Ctrl + Shift + C) or to clic on :

to put code in your answers. It will be easier to understand you and your answer. Thx a lot :slight_smile:

Example :

local interiors = {
[1] = { [“xe”] = 425.818725585938, [“ye”] = -972.795227050781, [“ze”] = 30.7093944549561, [“he”] = 321.7075, [“xo”] = 426.540893554688, [“yo”] = -981.741760253906, [“zo”] = 30.7099342346191, [“ho”] = 234.62, [“name”] = ‘Testing Police Office’},
}
[2] = { [“xe”] = 2562.71, [“ye”] = 2592.2, [“ze”] = 38.07, [“he”] = 26.13, [“xo”] = 2560.77, [“yo”] = 2590.66, [“zo”] = 38.08, [“ho”] = 111.17, [“name”] = ‘Rex’s Diner’},
[3] = { [“xe”] = 2551.63, [“ye”] = 2590.52, [“ze”] = 38.08, [“he”] = 20.79, [“xo”] = 2552.22, [“yo”] = 2589.1, [“zo”] = 38.08, [“ho”] = 192.02, [“name”] = ‘Rex’s Diner Kitchen’},
[4] = { [“xe”] = 2547.26, [“ye”] = 2597.25, [“ze”] = 38.08, [“he”] = 202.6, [“xo”] = 2545.97, [“yo”] = 2599.48, [“zo”] = 38.08, [“ho”] = 5008, [“name”] = ‘Rex’s Diner Office’},

RegisterServerEvent(“interiors:sendData_s”)
AddEventHandler(“interiors:sendData_s”, function()
TriggerClientEvent(“interiors:f_sendData”, source, interiors)
end)
1 Like

thanks


1 Like

Hey man, is your interior spared from rain and exterior sound effects ?

this does not work at all for me with the blips

anyone else having issue with falling through the map when jumping in the interior?