Retro | Advanced Boosting System




VisitStore

YOUTUBE


Support
DOCUMENTATION


keyfeat


Boosting Contracts

  • Multiple contract classes (D, C, B, A, A+, S)
  • Solo and group-based boosting missions
  • Dynamic contract selection and acceptance system

Progression & Economy

  • Player boosting level and reputation system
  • In-game currency used for contracts and upgrades
  • Leaderboards and detailed player statistics

Vehicle Outcomes

  • Store completed vehicles in personal garages
  • Auction system for VIN-scratched vehicles only
  • Multiple end paths after contract completion

User Interface

  • Fully custom boosting tablet UI
  • Contracts, stats, store, leaderboard, and settings tabs
  • Movable, themed, and configurable interface

MORE FROM RETRO


FRAMEWORK SUPPORT
:ballot_box_with_check: QBCore | QBox | ESX | Standalone


Code is accessible Configs
Subscription-based No
Lines (approximately) UI: ~1000 Lua: ~ 1700
Requirements ox_lib
Support Yes
6 Likes

sick and useful system again

2 Likes