Does anyone know how to fix this? This is a server issue coz all devs and testers have this problem.
You have to optimize your chat resource, there’s probably a loop on client side that’s running every frame and doing some “complex” stuff, therefore taking the CPU ms.
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Looks like the default chat resource, it will do that on join once when it loads all the commands
I found a fix to this, we had some really random loop inside our script, I removed it and seemed to fix the problem. Thanks for the support guys!
How to fix that ?
Remove suspicious loops in your chat code, that fixed mine