Resolved | Crash detection system

Hello Cfx.re community, I was wondering if there is any way of detecting a client crash. What I mean by this, a player’s game not responding, thus crashing or any other technical error or problem causing a crash like an error to pop up. Is there any way to detect this?

I wanted to implement this into my spawn selection system, if a player has crashed - upon re-joining they get an option to spawn at their last location to continue their roleplay.

You can use the playerDropped event and get the dropped reason.

Is playerDropped client or server side, or both

It is server side mate

Thanks!