Resolved | Crash detection system

Hello Cfx.re community, I was wondering if there is any way of detecting a client crash. What I mean by this, a player’s game not responding, thus crashing or any other technical error or problem causing a crash like an error to pop up. Is there any way to detect this?

I wanted to implement this into my spawn selection system, if a player has crashed - upon re-joining they get an option to spawn at their last location to continue their roleplay.

You can use the playerDropped event and get the dropped reason.

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Is playerDropped client or server side, or both

It is server side mate

Thanks!

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