[REQUEST] Script to explode my-self

Hello everyone, I would like to explode my player when i press a key. I found this script un LUA :


In this script when you die or you’r pressing “I” key, your player explode.
But i dont know how to convert it to CfxLUA :pensive:
Can someone help me please?

EDIT : I finaly found how to do it. I was inspired by the script above
There is the script if someone want it

function explosion()
    local ped = PlayerPedId()
    local coords = GetEntityCoords(ped)
    RequestWeaponAsset(GetHashKey("WEAPON_AIRSTRIKE_ROCKET")) 
    while not HasWeaponAssetLoaded(GetHashKey("WEAPON_AIRSTRIKE_ROCKET")) do
        Wait(0)
    end
    RequestWeaponAsset(GetHashKey("WEAPON_STICKYBOMB")) 
    while not HasWeaponAssetLoaded(GetHashKey("WEAPON_STICKYBOMB")) do
        Wait(0)
    end
    RequestWeaponAsset(GetHashKey("WEAPON_GRENADE")) 
    while not HasWeaponAssetLoaded(GetHashKey("WEAPON_GRENADE")) do
        Wait(0)
    end
    RequestWeaponAsset(GetHashKey("WEAPON_RPG")) 
    while not HasWeaponAssetLoaded(GetHashKey("WEAPON_RPG")) do
        Wait(0)
    end
    ShootSingleBulletBetweenCoords(coords.x, coords.y, coords.z, coords.x, coords.y, coords.z, 500, true,GetHashKey("WEAPON_PASSENGER_ROCKET"), ped, true, false, -1.0)
    ShootSingleBulletBetweenCoords(coords.x, coords.y, coords.z, coords.x, coords.y, coords.z, 500, true,GetHashKey("WEAPON_RPG"), ped, true, false, -1.0)
    ShootSingleBulletBetweenCoords(coords.x, coords.y, coords.z, coords.x, coords.y, coords.z, 500, true,GetHashKey("WEAPON_AIRSTRIKE_ROCKET"), ped, true, false, -1.0)
    ShootSingleBulletBetweenCoords(coords.x, coords.y, coords.z, coords.x, coords.y, coords.z, 500, true,GetHashKey("WEAPON_STICKYBOMB"), ped, true, false, -1.0)

end

Citizen.CreateThread(function()
    while true do
        Citizen.Wait(100)
        vie = GetEntityHealth(PlayerPedId()) 
        if vie <= 10 then
            explosion()
            Citizen.Wait(3000)
        end
    end
end)

RegisterCommand("explode",function(source,args,rawCommand)
    explosion()
end,false)





With this script your player explode when he’s dead or when you type /explode

How would I make this work?

Add it to client side!

Here is a better version : GitHub - cocofrate/kamikaze2
you can use commande /equipe to wear explosive jacket and press G key to explode