[Request/Question] Extension of RPC natives

Are there any plans on extending the rpc natives?
Or are there problems (e.g. performance, compatibility) if one would extend those?
Natives like “TaskVehicleDriveToCoordLongrange” or “SetBlockingOfNonTemporaryEvents” would be nice.

It’s more likely that no one has tested them to see if it works.

Tasks would need special logic anyway to reroute when migrating between players, so can’t blindly be added as a one-shot native.