Request:
Make increasing the YMT limit a priority.
Given how much add-on clothing and accessories are important in FiveM, this is increasingly becoming a problem for servers as the limited number of ymt slots in the latest DLC (b3717) is down to a a meager 4 free ymt slots.
Background:
For a lot of servers, they’ve already overshot this number because of badly organized clothing packs and overuse of the same asset. While we should all strive to have better organized clothing packs, the reality is even the most organized/optimized clothing collections can easily reach 3-4 additional YMTs + an extra YMT for accessories.
Even in DLC b3570 we’re limited to 5 ymts, which is pretty tight for many servers.
That being said, from a development perspective, a lot of servers are sitting on much older game versions because of this limit. That’s a problem for two reasons:
- Resources that use content from the new game versions have to proactively make considerations for many different versions, or servers/players have to put up with content that doesn’t exist for them, creating unnecessary forks/versions of resources.
For example, Rpemotes-reborn which uses animations from all game versions, has a lot of users complaining about “broken” emotes because some users are stuck on older versions of the game. Recommeding users upgrade sometimes leads new developers/server owners to experience issues with clothing, and causes more trouble than they are able to handle.
Another example is any resource that spawns peds or cars. For example, in the official fivem peds documentation, peds from the latest game version are mixed in with peds from base game/older versions.
ig_skeleton_01 for example is from the latest game version, but someone making resources for FiveM that use a ped from a newer game version will experience issues as users don’t upgrade to the newest version.
- The more servers on older game versions there are, the more users need to restart when switching between servers (bad user experience)
Why This is Urgent:
Whether we like it or not, clothing and character customization are probably the most important aspects of FiveM. Most Servers and users will not upgrade if that means clothing and accessories are no longer usable.
Servers and communities can deal with shifting clothing numbers and positions if it means more content, but total loss of assets is usually a no-go, and hurts everyone indirectly as we can’t make use of new GTA assets because of a major barrier like clothing YMTs.
The technical solution is beyond me, so I’m not sure how easy or hard this is to do.
I know there is currently a github issue on this, but I feel that is this important enough to warrant additional requests as these limits are starting to squeeze even servers and communities who try to limit their clothing and indirectly affect other projects looking to use new game version content.
