[REQUEST] How do I stop these from spawning at stations? they are the AI police cars

Quick forum search found this.

This resource is several years old and no longer works unfortunately.

Maybe this native does the trick:

However I’m not too sure about that, the cars might also be placed on to the map as possible spawnpoints in which case this native does nothing.

Hello this removes all emergency services and removes the vehicles that spawn at the stations

Citizen.CreateThread(function()
    while true do
        Wait(0)
        
        local playerLocalisation = GetEntityCoords(GetPlayerPed(-1))

        for i = 1, 15 do
            EnableDispatchService(i, false)
        end

        if GetPlayerWantedLevel(PlayerId()) ~= 0 then
            SetPlayerWantedLevel(PlayerId(), 0, false)
            SetPlayerWantedLevelNow(PlayerId(), false)
            SetPoliceIgnorePlayer(PlayerId(), true)
            SetDispatchCopsForPlayer(PlayerId(), false)
            SetDitchPoliceModels()
        end

        ClearAreaOfCops(playerLocalisation.x, playerLocalisation.y, playerLocalisation.z, 400.0)

    end
end)

I would like to point out that this code was given to me by a friend some time ago, like 1 or 2 years ago, so the credits don’t belong to me, but I can’t give them out correctly.

You dont actually need to call that every frame as far as I can see - put a Wait(1000) in it or similar to make it hog less resources

1 Like

Thanks for all your help guys!