Is that possible to have GetVehicleClass native also as server-sided native too I tried to achieve the same goal with state bags but it seems it doesn’t sync with the server
[CLIENT] It correctly return vehicle class at the end when I print it
RegisterNetEvent('vehicleSpawned')
AddEventHandler('vehicleSpawned', function(netid, applies)
local vehicle = SetNetIDProperties(netid, applies)
local veh = Entity(vehicle)
veh.state:set("class", GetVehicleClass(vehicle), true)
print(veh.state.class)
end)
[SERVER] But in server it returns null when I am sitting on exact same vehicle and gets the vehicle class with state bag
RegisterCommand("getcs", function(source)
local ped = GetPlayerPed(source)
local vehicle = GetVehiclePedIsIn(ped)
local veh = Entity(vehicle)
print(veh.state.class)
end)