I saw one like this that messed with the player’s “Shooting” skill.
if your server is a no scripthookv server, eg esx, vrp or even vmenu server, you could install a custom weapons.meta and edit the max ammo per weapon and disable unlimited ammo and no reloading from vmenu
Weapons.meta is a thing? I had absolutely no idea. Could you direct me to where I can learn more about this? Thank you btw.
edit: I searched all over the forum but I have no idea what I’m looking at here. I really just want one with a nice basic list of all weapons so I can go through and edit them as necessary.
For all the parameters which do what are here> https://gtamods.com/wiki/Weapons.meta
and you can add this recource to your fivem server> https://drive.google.com/drive/folders/1YrTVYnjsOPiO7I0unpef8IhMepMbrxwe?usp=sharing
to edit the weapons.meta, im using that meta in my server and the meta file was from
here> https://www.gta5-mods.com/weapons/ripplers-realism-3-1-updated-oiv-louane
Legendary.
Hey, do you know where I can find the marksman rifle?
I got an issue with the weapon.meta you sent. Whenever I activate it, it creates doubles of pretty much every weapon in the tab menu when held down. Not sure what the issue is there.
i havent found the meta file for it but i think it should be somewhere in mp_luxe or mp_luxe2. or it might be somewhere else aswell
yea, i have the same problem but for me it isnt that big of a deal, im gona check if i can find something that could do it int he meta
found it, will try to fix and if it works, i will send it for you
I appreciate that man, very kind of you to help.
i checked it and compared it to gta orginal and i couldt find difrence, orginaly i thought as there was the weapon slopts twice, but was also on the orginal like that, once i get a atoher gta install, i will try to see if normal gta has the same double bug and if i doesnt, it propably is a fivem thing
Hmm. Alright. I’ll ask around. Will report back if I find anything.
Well, I found this, but I’m not sure if it’s safe to rip the weapons.meta and use it without the rest.
thats the exact same meta. and i belive its an issue whit fivem, as also a aother weapons.meta mod made them double.
Hmm. So maybe we both have another weapons.meta calling somewhere in a resource.
or it could be a bug that fivem partly still reads the gta orginal weapons.meta when a custom one has been added
Yeah, that basically just means it’ll be reading the original weapons.meta
Maybe running the weapons.meta higher in resource list would stop it loading 2?
could you solve the problem?
Just set every player’s shooting skill to the lowest possible.