[REQ] Stop Vehicle Shuffle Mod

Hey there,

Do we agree with the fact that this native CAN_SHUFFLE_SEAT is broken or at least not preventing the player to shuffle ?

I’ve tried this, it’s going up to CanShuffleSeat but it doesn’t looks like to take it in count.

Citizen.CreateThread(function()

while true do
Citizen.Wait(0)
local ped = GetPlayerPed( -1 )
local vehicle = GetVehiclePedIsIn( ped, false )

  if ( DoesEntityExist( ped ) and not IsEntityDead( ped ) ) then 
  	if ( IsPedSittingInAnyVehicle( ped ) ) then
  		if IsVehicleSeatFree(vehicle, -1) then
  			CanShuffleSeat( vehicle, false)
  		end
  	end
  end

end
end)