[ 293000] Error resuming coroutine: proxvoice.lua:114: attempt to call a nil value (global ‘NetworkClearVoiceChannel’)
[ 293000] stack traceback:
[ 293000] proxvoice.lua:114: in function proxvoice.lua:110
renamed the files but changed nothing on the code.
Ok so when I am talking everyone can hear me just fine but if they’re talking it starts to stutter or repeat or echo where you can only hear like one or two words before it takes a small portion of what they said and repeats it over and over than it does it again 2 seconds later and It starts another time. It is the same for In-game voice chat "repeating" this person.
EDIT: I also have an avarage of 90 mbps so I dont think it’s my wifi.
I have a question I activated the voice on the cmd my it still does not work I comamnde are valid only for the admin or each player can used the / voice distance ??
The script works fine, but it looks “Currently talking:” like it’s displayed double, like 2 on top of each other and one slightly below the other.
I don’t have any other voice scripts in my server.
Do you use mellotrainer or have Lambda menu already installed? These Trainers have their own chat resource and if they both look the same, you likely already have lambda. This is meant as a standalone script afterall.