[Release] vRP Framework

vRP 2 release

Finally released, dev branches have been merged into master branches.

This will probably be the last major version of vRP, I will continue to maintain the current features or do minor changes, but I’m very satisfied with vRP 2 as it is now and will probably not add new stuff to it; that would be the purpose of community extensions.

---------------- Features (non exhaustive list) ----------------

  • less overhead and a more straightforward and structured approach using Object Oriented Programming (OOP) / extensions / events
  • multi-server, multi-character
  • msgpack instead of json for database serialization
  • improved menu: properly stacked, all menus can be extended, more dynamic, the display can be disabled and re-implemented by an extension
  • survival vitals, edible module
  • map entity system: more flexible blip/marker display
  • identity, aptitudes, police records as menu; reworked admin menu
  • vehicle state system (customization, condition, ect), auto re-spawn, re-own, etc
  • permissions based player count
  • some global sounds
  • merged gunshop and market (generic shop)
  • improved player customization / skinshop
  • VoIP rework
  • simple warp module
  • item transformer rework -> transformer (more generic)
  • doc rework
  • various fixes
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