We’ve used this mod since it came out on our server, love it and have adapted all custom cars to use the handling values from their GTA clones (Elegy2 for Nissan GTR etc). Lately it appear to no longer affect the vanilla cars it used to. The Elegy2 being back to vanilla spec, max 200, handling on rails and so on, while the GTR with the exact same meta values is still working as it should with realistic handling.
Some vanilla cars do work, like the Entity2 still keeps its top speed and handling from the mod, but the EntityXF has reverted back to vanilla spec. It used to work fine.
Any idea what might be wrong? Some other script interfering or (Partially) breaking it?