[Release] qalle-wheelchair (Wheelchair for EMS Standalone)

We have same thing already few weeks, just different anims…
But there is problem, people are goin invisible (desyncing and failling down through prop) when they goes to bed.

when can see this beautiful script
stretcher! tks

Could you share it?

Is there any posibility that wheelchair can be used only by EMS. I have some code for that but it doesnt work.
And next thing is wheels on that wheelchairs can be moved while “driving”? Its like im driving airplane wheelchair :grin:

Is it possible for a stretcher also?

1 Like

I’m getting this exception, in the function call AttachEntityToEntity. Did anyone get this error before? :c

Nice qalle!

https://i.gyazo.com/1b58b198f96850e6b224aa08d85fd64c.mp4 i hve this error sync, any solution?

Wrong AttachEntity. Update policejob or something

1 Like

Everyone can spawn the WheelChair can you just make it for EMS ?

Any fix for desync problem?
Didnt have that problem before onesync+ update…

Code it by yourself, it’s easy.

me to why is that

What is the animation for lying on a bed?

can we get this for stretchers instead?

Just change the model and the distance.

Someone knows how to do only for EMS? TY!!!

ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)

RegisterCommand('wheelchair', function()

	PlayerData = ESX.GetPlayerData()

	if PlayerData.job.name == 'ambulance' then

		LoadModel('prop_wheelchair_01')
		local wheelchair = CreateObject(GetHashKey('prop_wheelchair_01'), GetEntityCoords(PlayerPedId()), true)
	end

end, false)

1 Like

Hi, CAN SOMEONE TELL ME THE X, Y, Z FOR THE PERSON SITTING IN THE CHAIR?

Does invisible glitch/bug still happen