You could add something so someone can search his car for bugs and then implement convo spying too making it optional and could be turned off from config
the first one sure i’ll add it and update the script, the second one i’m not sure about it as that could lead to many players complaining abot cops spectating and listening during actions as happened to me
Well someone could job restrict the actions for placing spybugs as this is open source, and you could make it optional with true/false from config for the reasons you mentioned
I’ll think about it in next days (social life needs me) and eventually will update the script… right now i’m updating it to add the feature for drivers to check the vehicle for bugs and choose to leave them or remove them.
this is the serverside resmon, if you don’t count the 0.7/0.8 overhead you get it…
this has been taken on a blank esx test server in my pc (intel core i7 7700 + 16gb ram)
consider that if you have 300 scripts working in a esx server… surely it’s not my script that will make your server lag XD