Hi there,
Today I am releasing a new version of deivuks-garage. A new version have more customizations, functions and cool interface. You can now create garages not just for one vehicle class but now you can create garages for all three vehicle classes(land vehicles/planes/boats). Also now garage has a cam and also you can see a vehicle that you want to take out or just to look what vehicles you have. You can use one cam for all garages or you can use separate cams for each one. Also garage system now have some exports and events that you can use in your scripts. And that is not all! You can now add garage system to your scripts like jobs or that ever you like! Script is tested on 100+ players.
Features:
• You can customise script from the end to beginning.
• Resource is fully protected from leakers and uses escrow and some of obfuscation.
• All garages can be created and customized in real time with commands. You can change prices, spawnpoints, storage points and everything being ingame and everything is synced with all players in server in real time.
• Garage uses 3d text or target. (target uses 0.00 ms)
• You can set time to delete non usable vehicles from players garage.
• You can create garages for all three vehicle classes.
• Garage system supports ESX and QBCore frameworks.
• Color changer integration in garage system that you can turn on and off if you want. All colors are saved in database.
• It shows loading wheel when vehicle is loading.
• Garage system saves all vehicle damage(windows,tyres,engine and more).
• Players can easily change vehicle name in interface.
• You can now see all vehicle data in the right side of your screen.
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 3000 |
Requirements | ESX Legacy/QBCore |
Requirements | oxmysql |
Optional | qtarget/bt-target/qb-target |
Support | Yes |
Other scripts:
Deivuks Hud
Deivuks Login
Deivuks WeaponShop
COS Vape