#1 This yellow thing blocking the garage door at Del Perro Heights
Do you have any custom maps in this area? This shouldn’t be happening and should be opening by default. Make sure you have bob74_ipl as well as this resource. You can even use my version of this resource if you wish, I updated to 2545.
2 Invisible wall blocking the door in the Diamond Penthouse
Yeah, in online you stand there and teleport elsewhere. There isn’t really much use or point but I guess I can look into it and add a teleporter for the elevator on the other side
Locked Doors
Do you have a custom casino MLO or something? Again, I could look into it if this is all default original GTA 5 stuff, however if people use my updated version and the latest bob74_ipl, they may need to tweak some things and it could clash if they are using a custom casino MLO map.
Yachts
That’s confusing but will have nothing to do with this resource.
I tried running a basic CFX Default server with only vMenu running, but the yellow pole was still there. Then i cleaned server cache and ran it with only bob74_ipl and your version of online_interiors loaded in. Yellow pole still there.
This is build 2545 using the latest recommended artifacts.
No. Those doors are locked by default in the vanilla Casino Heist interior, which can be accessed without any IPL loader. Pretty sure they are locked in GTA online as well.
Are you using CFX Default as well? It’s weird, because there are many of those yellow posts around Del Perro Heights, but none of them are there in GTA Online. I noticed them in another very popular server as well.
It has been brought to my attention that bob74_ipl got updated fairly recently, and so some of my stuff and his stuff might conflict, you’re free to comment stuff out and remove stuff from the stream folder etc etc; these are just some minor map fixes and the fountain thing.
I won’t be doing the casino anytime soon, but if you want to, feel free to learn codewalker.
About the casino, i found a public resource that unlocks the doors. Problem is it’s quite big because it streams everything. It has some glitches as well at the Hotel floor, so it’s not a great solution. I’ll look into codewalker when i have some time so i can fix that myself. I’ll gladly send you the files to include in your release as well when i’m done.
Awesome dude! Feel free to make a pull request on my GitHub, but only include the things you’ve done, as it may conflict
I did originally add blips and teleports for the arcade, but that interior doesn’t seem to want to load properly unless you download that resource which is extremely confusing; I couldn’t even get it to load up in codewalker
The broken wall in the casino always bothered me too hahaha.
It’s the same bunker interior at the end of the day. I guess I could add teleporters for all bunker exteriors, I just haven’t bothered as then I do that and then someone will want every apartment / house exterior, to go to the same one garage interior, and if your server doesn’t have player concealment then it’s a clusterfuck lol