Hello,
Today, I am at the disposal of a new police card.
Do not forget to post a short message for future cards and even ask me for new cards.
Download link: https://github.com/RayHollywood/Map_PolicePark_Ray
Pos: Police Station
image of the card:
!
6 Likes
pzR
August 20, 2018, 3:34pm
3
Looks very nice, good job
I challenge to make it with 3ds max then put it into the game. Then it is really part of the map.
can someone tell me the model of the door so i can make it work with esx_doorlock
prop_facgate_08 is the model of the gate, let me know if you get it to work
KoolAiddTV:
prop_facgate_08
-1483471451
That’s what the hash is calling for from what I can see, which is the prop_facgate_08
I think the gate may be placed upside down if that changes anything
this is how i got it to work hope this helps =]
{
objName = ‘prop_facgate_08’,
objYaw = 90.0,
objCoords = vector3(421.12, -1017.13, 29.0),
textCoords = vector3(421.17, -1020.41, 31.27),
authorizedJobs = { ‘police’ },
locked = false,
distance = 14,
size = 2
},
1 Like
My esx_policejob script works very well usually, by cons when I put the mapping I can not see any point on the map as the font script script does not work I restart the script still nothing an idea please?