It gets broken in my server. After a while when the server is full, when somebody types /me blahblahblah , it seems like everyone did it. Idk how to fix it.
I sent you a Pull Request. I think people might like that feature. Basic, but helps a lot 
I haven’t tested this but I merged it anyways. Thanks a lot.
Btw I see that I haven’t answered a lot of comments, I will take the time to do so tomorrow.
FYI: It’s always best to test and assure there isn’t any issues with PRs before merging them. ![]()
Tested and works
But I do agree haha
@wrettro Far too much work for me (I’m a bit lazy these days).
@Freaklez @whitebilisim2 It seems multiple people are having this issue, I’ll try to fix it. If you know how I could reproduce it that would be nice.
@Nikoksan Trigger the server event from the client of the player on which you want to draw the text : TriggerServerEvent('3dme:shareDisplay', text).
@Levende_Postej I don’t understand, what issue are you facing ?
@zee You are right obviously. But as he just modified 1 line and as I’m a bit busy lately I decided to merge it with very few checks. 
@Elio it’s all good, I understand that feeling, lol. I wan’t expecting you to do it though, just needed some pointers on how to do it myself. If anyone else is willing to help me out it would be much appreciated.
I have actually fixed mine. Turns out, i’ve made the trigger 3dme event in other resource.
Could be others issue as well
How do I lower the 3d box? I don’t want it on top of the character
Oh, what resource did trigger that event? And what event? Just me command?
TriggerServerEvent(‘3dme:shareDisplay’, text)
This event.
And add it on a resource i’ve made… xD
You can modify the line 61, but keep the offset thing, do something like : coords['z'] +offset-1.0
Searched through all of my resources and didn’t find any triggers of this plugin. So this wasn’t the issue for me 
Hey, were you ever able to fade the text out?
Yes. I don’t recall how though. I’ve since completely changed to a custom framework so I no longer have the code. Sorry.
Ah ok, no worries. Thanks for replying
somebody have the same 3D text but with /do
/me nice mod
3D NICE MOD
Just change the command from me to do or copy the
RegisterCommand('me', function(source, args)
local text = '' -- edit here if you want to change the language : EN: the person / FR: la personne
for i = 1,#args do
text = text .. ' ' .. args[i]
end
text = text .. ' '
TriggerServerEvent('3dme:shareDisplay', text)
end)
RegisterCommand('me', function(source, args)
local text = '' -- edit here if you want to change the language : EN: the person / FR: la personne
for i = 1,#args do
text = text .. ' ' .. args[i]
end
text = text .. ' '
TriggerServerEvent('3dme:shareDisplay', text)
end)
Adding another one should work.
How i can change the far whitch the /me go like my /me tou can see it from the whole map