[Release] /me but the text is 3D printed

Are you using the latest version ? It should’ve been fixed.

Indeed, I did not checked the latest version patched the issue with OneSync Infinity

How can i automatize this script, i mean, like when you open the truck with the G key, and it prints to the chat: /me [Leo Smith] has opened the trunk or /do [Leo Smith] has been shot in the leg or if you press F1 cellphone /me [Leo Smith] is bringing up his cellphone.

On the server side, you can use TriggerClientEvent('3dme:shareDisplay', -1, text, source) with text being the text to display and source the server-id of the player on which you want the text to appear.

@Elio can u told me how can do that ? Thanks appreciate

Hello i do background for my /me but the text doesnt show in chat, but 3d working any idea?

Okay it’s solved
image

Can you show me an example please?

Let’s say someone just opened the trunk of a car, you will have to trigger an event from the client to the server. We will call this event trunkOpened.

Now, I will give the details of this event (server side) :

RegisterServerEvent('trunkOpened')
AddEventHandler('trunkOpened', function()
	local Source = source
	local text = "* the person opened the trunk of the car *"
	TriggerClientEvent('3dme:shareDisplay', -1, text, Source)
end)
1 Like

I just figured out earlyer, i didn’t readed the docs… xD
Thanks btw!

How to display players name and id in chat before me message? Like in photo3dme

Replace line 29 of the server.lua by this :

local text = GetPlayerName(source) .. " (" .. source .. ") : " .. "* the person" .. TableToString(args) .. " *"

Thanks, but how to display the entered command and player id? 3dme_LI

The string to achieve such a thing is :

"(/ME) " .. GetPlayerName(source) .. " (" .. source .. ") : " .. "* the person" .. TableToString(args) .. " *"

You will have to take a look at older versions to see how to print the message in the chat.

1 Like

Lots of respect for your responses man, I’ve learned a lot just by scrolling through here. It seems you have along the way as well :joy: :smiley:

1 Like

if i don’t need to use /me just type and enter. text will show above my charactor. how can i do???

Replace lines 28 to 31 (server.lua) by this :

AddEventHandler('chatMessage', function(_source, _author, _text)
    local text = "* the person" .. _text .. " *"
    TriggerClientEvent('3dme:shareDisplay', -1, text, _source)
end)
1 Like

thank u <3


Excelent working for me
server side fine

How to add me, 3d and in the chat??? sorry for my english