Thanks
Looks very cool. Keep up the great work.
Thanks for the support!
Hi, you just have to edit the 28 and remove the ESX in front of ShowFloatingHelpNotification, then you have to add this function (with a tab between the function and the end):
function ShowFloatingHelpNotification(msg, coords)
AddTextEntry(‘FloatingHelpNotification’, msg)
SetFloatingHelpTextWorldPosition(1, coords)
SetFloatingHelpTextStyle(1, 1, 2, -1, 3, 0)
BeginTextCommandDisplayHelp(‘FloatingHelpNotification’)
EndTextCommandDisplayHelp(2, false, false, -1)
end
With this it should work
Extended?
Support multiple drugs? Or can I use 1 resource per drug?
Both, you can use elseif or duplicate the resource.
Are you using esx 1.2? If not, you will need to change xPlayer.
im using esx 1 how do i change x Player
I recommend you to upgade to extended 1.2, it’s all better. If you to keep using 1.1, try to use xlimit in the item check (I don’t make scripts with 1.1 since a lot time ago, i’m not sure if it will work).
Did you mean es_extended 1.2?
Yes
"Hi, you just have to edit the 28 and remove the ESX in front of ShowFloatingHelpNotification, then you have to add this function (with a tab between the function and the end):
function ShowFloatingHelpNotification(msg, coords)
AddTextEntry(‘FloatingHelpNotification’, msg)
SetFloatingHelpTextWorldPosition(1, coords)
SetFloatingHelpTextStyle(1, 1, 2, -1, 3, 0)
BeginTextCommandDisplayHelp(‘FloatingHelpNotification’)
EndTextCommandDisplayHelp(2, false, false, -1)
end
With this it should work "
Hello, I have this error, where should I put this?
Inside de client side of the script.
how add cocaine? xD
Change the name of the item in server-side.
how i can add cocaine? that the script work with two items and different pice