[Release] Gate Manager - gate controls synchronized on each client

The repository contains:

  • README
    • General Usage
  • GateManager.cs (client/server)
    • Source code to run the gate manager…

Please let me know if you have any questions.

Disclaimer:

To utilize these file(s) you will need to strip project methods (mostly logging) and compile a .dll to use a resource on your server. Otherwise, you are best served using the source code to derive your own implementation in the language of your choice.

8 Likes

is it specify for job?

You would need to gate it for any specific role on your own.

Client method PlayerHasPermission.

but how?

That’s awesome. I love it. One of the coolest releases in the past few days in my opinion. Keep up the great work.

I don’t think it’s based around any framework. So if you wanted to make that happen, you could do that yourself. And with @timothy_dexter’s permission you might be able to release an ESX or vRP version if you really wanted to

Could someone please help me by telling me how to compile this? I tried but it gives error

Where to find these custom references?

3fd603a11f19caf4127898ded53d0e9d 57e02ab83719ece517be5bb2d9fe57d5

Hi, you wont find those as they are custom to our server and I was not the author of those classes. As a result I cannot give it out. However, my method names should be obvious and anything that you don’t have a reference for should easily be replaced by your own which you would have done anyways to get it properly working. I can help answer any questions you might have.

video is not running, boring loading time… no __resource.lua, na?