[RELEASE] ESX/QBCORE HEX AIRDROP

This Script allows certain Players or even the server to spawn Airdrops that can be hacked and looted.
The loot is editable via in-game commands, the loot for automated Drops is defined in the Config File.
You can change every important part via the Config, like the Blip Settings, Hack Settings, Auto Drops Settings and so on.
The Script runs statically on 0.00ms Client & Server Side.
In use (Hacking Airdrop) the Client usage goes up to 0.06ms.
The objects are all local so you do not need to think about AntiCheat related issues or anything.
The whole Script has a documentation inside the Config File.
Webhooks for logging Admin activity and Player activity are also included.
Good suggestions and improvment ideas have a chance to be included in future Updates.

ESX&QB Support

Custom Command with Documentation

Admins via Steam Identifier

Other Settings

Locales

Custom Notification Function

PEFORMANCE:

Static:

Use:

Serverside static 0.00ms

- Preview :eye:
- Buy :pinched_fingers:

2c88082dd8e840a3764bddff81677b50882385ef3afe9756381ebe9acec426d7

OTHER WORK

→ HUD
→ PALETO CAR OFFICE
→ BAHAMAS ROOF
→ BENNYS LUXURY

Code is accessible No
Subscription-based No
Lines (approximately) 500+
Requirements ESX / QBCORE
Support Yes
19 Likes

Is the airdrop synced to other players?

2 Likes

Yes! Only the Drop Object is Local. Thats to make sure there is no Object Despawning in case the Objects get Despawned by something.

1 Like

so only one player will see the object?

1 Like

No, every Player sees it.

I take it that there is no source code?

If I want to use this not in ESX/QB?

1 Like

Hey, we could make a Update to make the Airdrop Standalone. The only thing which makes me think about it is what would be the Loot Inside? (Cause without Framework the Loot wouldnt Save / There are no Items or anything to give)