Price will scale depending on dirtiness of the car.
You can not move while your car is being cleaned.
Easy to use config for blips, markers, prices, locations, etc.
Multi-language support, although only english is available as of right now.
Depending on what marker you choose, it will change properties by itself so if you use a floating marker you don’t have to change coordinates, just switch back and forth.
If you have enough money in the bank, it will pay using the bank only.
If you don’t have enough money in the bank, it will pay using the rest of the money in the bank, then use cash for the rest.
If you don’t have enough money in total, you can not wash your car.
I have never worked with vRP nor do I have access to a vRP based server so I wouldn’t trust myself converting it, in case something goes wrong. I will still have a look into it, but I will promise nothing.
I’m using NaturalVision, you can get the FiveM version here
Download it and read the readme file, if you scroll further down you can see how to install it in FiveM. It’s super easy to install, just move 3-5 files into the same directory basically.
That looks pretty damn good! I would see if you can make the particles spawn less frequently (only if it still looks good) to reduce FPS loss, maybe even try making them spawn across the car (3 spawn-points maybe?) to make it look fairly decent, or at least see how it looks.
I recently got into synchronizing some scripts so I could probably do that whole thing for you, problem is that my knowledge of that is still limited so I would probably end up synchronizing it for everybody across the entire server which can cause FPS issues. Maybe a proximity check, however if it started and a player would come close it would probably not be synchronized. Could probably get around that using a timer though… I’d definitely give it a shot!