[RELEASE] [ESX] LRP-Farmcyc l farming of shrimp and crabs

Yes I am German

help me please, SCRIPT ERROR: @LRP-Farmcyc/server.lua:15: attempt to index a nil value

Can you show me your server.lua script?

try this one and Change the language

ESX = nil
TriggerEvent(‘esx:getSharedObject’, function(obj) ESX = obj end)

RegisterServerEvent(“Farmcyc:recoleccion”)
AddEventHandler(“Farmcyc:recoleccion”, function()

local _source = source	
local xPlayer = ESX.GetPlayerFromId(_source)
local recoleccionsuerte = math.random(1,100)
local cangrejos = xPlayer.getInventoryItem('cangrejos').count	
local camarones = xPlayer.getInventoryItem('camarones').count	

     if recoleccionsuerte < 50 then

     	   if xPlayer.getInventoryItem('cangrejos').count >= 40 then
     	TriggerClientEvent('esx:showNotification', source, '~r~Du kannst keine Krabben mehr tragen')

else

     	xPlayer.addInventoryItem("cangrejos", math.random(1,2)) 
     
          end

     elseif recoleccionsuerte > 51 then 
     	
     	if xPlayer.getInventoryItem('camarones').count >= 40 then
     	TriggerClientEvent('esx:showNotification', source, '~r~Du kannst keine Garnelen mehr tragen')

else

        xPlayer.addInventoryItem("camarones", math.random(1,2)) 
    end

        end 

end)

ESX.RegisterServerCallback(‘Farmcyc:empaquetado:cangrejos’, function (source, cb)

local _source = source

local xPlayer  = ESX.GetPlayerFromId(_source)
		
		if xPlayer.getInventoryItem('cajadecangrejos').count >= 40 then

		TriggerClientEvent('esx:showNotification', source, '~r~Du kannst keine Krabben Box mehr tragen')

else

			if xPlayer.getInventoryItem('cangrejos').count >= 4 then



				xPlayer.removeInventoryItem('cangrejos', 4) 
				Citizen.Wait(1000)
				xPlayer.addInventoryItem('cajadecangrejos', 1) 

				cb(true)

			else
			TriggerClientEvent('esx:showNotification', source, '~r~Du hast keine Krabben mehr')
			cb(false)
			end
		
  		end

end)

ESX.RegisterServerCallback(‘Farmcyc:empaquetado:camarones’, function (source, cb)

local _source = source

local xPlayer  = ESX.GetPlayerFromId(_source)
		
		if xPlayer.getInventoryItem('cajadecamarones').count >= 40 then

		TriggerClientEvent('esx:showNotification', source, '~r~Du kannst keine Garnelenbox mehr tragen')

else

			if xPlayer.getInventoryItem('camarones').count >= 4 then



				xPlayer.removeInventoryItem('camarones', 4) 
				Citizen.Wait(1000)
				xPlayer.addInventoryItem('cajadecamarones', 1) 

				cb(true)

			else
			TriggerClientEvent('esx:showNotification', source, '~r~Du hast keine Garnelen mehr')
			cb(false)
			end
		
  		end

end)

RegisterNetEvent(‘Ventadecamarones’)
AddEventHandler(‘Ventadecamarones’, function()
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local camarones = xPlayer.getInventoryItem(‘cajadecamarones’).count
local PrecioCamarones = Config.PCamaron

if camarones > 0 then

xPlayer.removeInventoryItem('cajadecamarones', 1)
xPlayer.addMoney(PrecioCamarones)

elseif camarones < 1 then
TriggerClientEvent(‘esx:showNotification’, source, ‘~r~Du hast keine Garnelen um zu Verkaufen’)

end

end)

RegisterNetEvent(‘Ventadecangrejos’)
AddEventHandler(‘Ventadecangrejos’, function()
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local cangrejos = xPlayer.getInventoryItem(‘cajadecangrejos’).count
local PrecioCangrejos = Config.PCangrejo

if cangrejos > 0 then

xPlayer.removeInventoryItem('cajadecangrejos', 1)
Citizen.Wait(1000)
xPlayer.addMoney(PrecioCangrejos)

elseif cangrejos < 1 then
TriggerClientEvent(‘esx:showNotification’, source, ‘~r~Du hast keine Krabben um zu Verkaufen’)

end

end)

1 Like

repalce all in in server.lua ?

Yes. So now it works but u need to transfer the .sql file in ur Database ^^

1 Like

there is no error anymore , but when i start to collecting by pressing E their not get anything, sql already import , sorry for bad quality

3 Likes

look tatble “items” and see scrabs and shripms.

too check requeriment “ProgressBars”

Work this with the new es_extend i have not essentialmode work this script?

maybe, try

Hi to everyone. I have a question can someone please help me and explain me hot to create o custom job with boss action and job_grades? I want to make a whitelist job farmer’s :slightly_smiling_face:

did you ever make it to whitelist job?

-.- i can spam processing stuff

I dont get a change for the Selling Blip on the map. aint finding it anywhere in the lua’s been looking anywhere for a change on that blip from Fairground to something else. Anyone know how to change it?

Hey
I am using this script from many time but now i am having a issue.
Whenever someone go to process the shrimps or crabs. The process start and the person falls down the bridge.
Kindly help me with this i have tried my best but didn’t find any solution