Is it possible to get rid of the players image showing up when the police get a ping about a chop happening?
Sure, you could just replace the showadvancednotification with a plain notification.
Change:
ESX.ShowAdvancedNotification(_U('911'), _U('chop'), _U('call'), mugshotStr, 1)
to:
ESX.ShowNotification(_U('chop'))
not getting any errors in anything, just chops the car, then tells me i cant carry that many items with empty inventory and all
Hello guys
i Have this erros :
[ script:es_extended] SCRIPT ERROR: @es_extended/server/classes/player.lua:269: attempt to index a nil value (field '?')
[ script:es_extended] > ref (@es_extended/server/classes/player.lua:269)
[ script:es_extended] > handler (@scrapyard/server/sv_main.lua:35)
[ script:scrapyard] SCRIPT ERROR: error object is not a string
[ script:scrapyard] (nil stack trace)Not owned
I cant get the itemâs so sell âŚ
Youâre trying to run a script designed for newer ESX with the weight system in an older version of ESX with the limit system. Either update your ESX or modify the script to work with the older limit system.
Hi, I was wondering if there was a way to disable chopping non-player-owned vehicles. That way they arenât just stealing npc cars and chopping them.
Do a search in the owned_vehicles table for the plate of the vehicle when entering the chop circle. End the event if the tag isnât found.