Preview
https://i.imgur.com/oY4W0uf.png
Summary
Have you ever wanted to set your job as a Balla, then shoot near grove street and not have to worry about the locals attacking you? Or do you like to develop complex raids involving waves of NPC fights, but don’t have the time to set up how they behave? Maybe you want to put an easter egg on mt chiliad where if you honk your horn 100 strippers will attack you with golf clubs? Either way, look no further! hackee-dispatch
is a utility designed to mimic how native dispatches work, but with more control! See GitHub - Henry12116/hackee-dispatch: A custom dispatch utility for fivem. for more details .
The idea is that it is now easy to create highly customizable npc dispatch squads. You can change what will cause them to spawn, what npc model they will spawn with, the area they will spawn, the individual spawn points of the npcs, the weapons they will use, what jobs they will attack, what groups they will ally with, etc. etc. I couldn’t find anything like this already so I figured I would share. Enjoy!
Updates
I want to make npc’s not spawn linearly based on how many “enemy” players are in the AOE at time of shocking event. I’ve already heard players get frustrated at the difficulty when fighting a dispatch with their friends.
Dependencies
- ESX