Delete This Please

Hello,

Its normal since i add this script, all npc car is open? like i dont need to use lockpick?

we have problems when we go in on our cars cant start any idea why this happens?

Just checking to see when the next update will drop

Anyone know what to do when the console says: "No such export DoHudText in resource mythic_notify” and after that it says “No such export SendAlert in resource mythic_notify” ? It happens when I’ve finished all 3 Stages of Hotwiring and the car should turn on, but instead I’m stuck in a weird shaking animation

So what I’ve found out just to let everyone know, the latest version of Mythic_notify does no longer support the function DoHudText, that’s why it’s not working correctly anymore, we’re trying to figure a way out to fix this, will let you know if we’re successful…

Here is a fixed version with notifications working but it requires


instead of the other progressbar which is terrible in my opinion

thanks to @PeterGreek for publishing these changes to Gits original script

i have just fixed the notifications and added the Pogress bar instead
x-hotwire.zip (9.8 KB)

your fixed ver need [Disc Base] or not ??

no it does not.

thanks :slight_smile:
that mean i need only ProgressBar and x hotware !!! nothing else !

when i press scarch i m getting this error !! image|690x388

and when i press z forhotware i m getting this

hello whenever I open the server and take out a vehicle from my property, throw error and stop working, any solution for this? otherwise, if I go directly to an npc vehicle, it works perfectly

the error throws me this line according to the console, everything else is perfect and I put it to work with the mythic_progressbar bar

What happened to x-prop? I mean np-propattach, I mean x-prop. Sorry I keep mixing those two because they are so similar. :thinking:

DoHudText is deprecated in Mythic_notify, likely needs to be changed to SendAlert which is the new export for it.

any update for this?

So I’ve found the old version of mythic_notify and with this it’s working for me; https://github.com/mythicrp/mythic_notify/tree/661984d4ea1ff7e12412568394445763780501e5 But now I found out that lockpicks are not even necessary for hotwiring, neither do you have to have one in your inventory nor does it remove it from you’re inventory if you have one… Anyone an idea how to make hotwiring only work with lockpicks? Or to remove 1 after using it?

lock picks are used to break into the car…thats how its working for me atleast

Parked cars are not locked by default by this script, so I don’t know what the intention behind it is to implement the lockpick item if it’s not used for hotwiring (also it would be pretty stupid if you first take like 20 seconds to lockpick the car and then also hotwire it) also as above mentioned it is normal that the player is just breaking the window and opening the door that way, which makes more sense to me… Also if you look in the script after the hotwiring-part there is a “TriggerServerEvent(‘nfwlock:removeKit’)” which is unfortunately not working for me… so it was originally meant for the lockpick to be used for hotwiring aswell

wow, lol just wow.

This is entirely broken in not 1 but many ways…

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