[RELEASE] ESX Deliveries

A small problem, for blip of return vehicles (m_baselocation_return_point) will not work when i returned the truck.
The problem may be due to the height of the car is higher than Blip, can someone help me?

When i leave the job with no vehicles,the Delivery Point remains on the map!

Imgur
Some of my players hit E to work and it doesn’t work. Money is not deducted and vehicles do not appear.
Somebody help me !!

1 Like

untll today i canot find how to change the value of paymant

Update v1.2

Changelog

  • Fixed blip not being removed after finishing or canceling a delivery route.

Work perfectly, but give an error in F8

Download link isnt working

Its working :stuck_out_tongue:

https://github.com/apoiat/ESX_Deliveries/releases/download/v1.2/esx_deliveries.zip

anyone know how to move the vehicle spawn locations? Where is it in the code?

        public static Vector3 m_baselocation_coords                     = new Vector3(-314.0f, -1035.21f, 30.53f);
        public static Vector3 m_baselocation_scooter                    = new Vector3(-319.17f, -1032.14f, 30.53f);
        public static Vector3 m_baselocation_van                        = new Vector3(-323.17f, -1030.63f, 30.53f);
        public static Vector3 m_baselocation_truck                      = new Vector3(-326.75f, -1029.23f, 30.53f);

that is the base locations where the icons show isnt it

Check deliverydata.cs:

        public static List<Vector4> ParkingSpawns = new List<Vector4>
        {
            new Vector4(-310.5f, -1011.08f, 30.39f, 252.0f),
            new Vector4(-309.35f, -1008.24f, 30.39f, 251.15f),
            new Vector4(-311.53f, -1013.72f, 30.39f, 252.0f),
            new Vector4(-305.17f, -1013.04f, 30.39f, 70.78f),
            new Vector4(-307.33f, -1002.65f, 30.39f, 248.33f),
            new Vector4(-322.99f, -1000.16f, 30.39f, 73.11f),
            new Vector4(-329.65f, -1004.1f, 30.39f, 253.11f),
            new Vector4(-324.65f, -1006.08f, 30.39f, 69.82f),
            new Vector4(-326.87f, -1011.45f, 30.39f, 73.49f),
        };

can i remove all but one and set it to a spot so all spawn at 1 location?

I think it would be a bad idea, it will send you all the vehicles to the same point.

ok want it to spawn in an ipl and made up these coords in the ipl

 public static List<Vector4> ParkingSpawns = new List<Vector4>
        {
            new Vector4(-1267.07f, -3013.09f, -48.90f, 176.00f),
            new Vector4(-1268.07f, -3013.09f, -48.90f, 176.00f),
            new Vector4(-1269.07f, -3013.09f, -48.90f, 176.00f),
            new Vector4(-1270.07f, -3013.09f, -48.90f, 176.00f),
            new Vector4(-1266.07f, -3013.09f, -48.90f, 176.00f),
            new Vector4(-1265.07f, -3013.09f, -48.90f, 176.00f),
        };

however it doesn’t spawn the car


How can I change blip like this?

I highly recommend you to create a LUA based version.
People want to be able to change certain values, or settings. Its not helpful for any Roleplay server if people cannot edit the script without going through the pain of a DLL.
People want to be able to translate the Script, to be able to change the Clothes for any of the 3 Jobs.
Example, our server has a Burgershot Job, and for RP reasons, it would be nice to add a delivery point to the location with interior we use.
Same for the Clothes, its a Delivery guy and we dont want the Scooter job to be wearing the Burgershot clothes.
The script is great in itself, but you need to make people able to change values/stuff to fit it to their FiveM Roleplay needs.

3 Likes

Does anyone know how to make this job work as one of the job center?

the icon is still blocked on the map I think that since you post in a public forum you should listen to those who follow your post

agreed