[Release] EmergencyBlips

I don’t really know what a smart quote is. @zee

Stop mentioning me, it’s annoying.

I then went onto saying what you should change it to ._. but your example still wouldn’t work. You’re passing a table to the TriggerEvent expecting something different to happen, but it’s the same event and is expecting a server ID (int).

As Zeemah said first you are using smart quotes, just use normal quotes.

“eblips:Add” requires a players server ID.

When you are using “eblips:remove” you haven’t defined “ServerID”, just set it to source your server id.

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Sorry to be annoying.

I was just getting confused even though you were telling me what to do. :joy: lol.
Have a good one

Thanks for this, It quite easy now hehe

@minipunch
Can you please help when I do the command /ems it doesn’t show the blips nor my onduty command


@Masked_Gamer

You are calling the events as client events when they are in fact server events. Use TriggerServerEvent from a client side file to call a server sided function instead of just TriggerEvent.

Yes I did that just forgot to update my post, it still wont work would you be able to contact me on discord?
@minipunch


https://gyazo.com/d9c0edf5c02565ac4fbe4ec40c466f1c

https://gyazo.com/3e5f9a236770c74fc0c82bb3e3246a40

https://gyazo.com/3ce981b6496bd55cc9a0f25387529ad0

Hi how can i see if this works? i’m the only one in the test server ?

So @minipunch will you be able to help me?

Withdrawn.

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I made changes to this script such as setting up multiple roles for it and giving them tags and such using discord. Am I allowed to re-post it if I link back to here crediting you for the original code of Blips that made my life so much easier? Thank you.

Best Regards,
Badger

UPDATE: Minipunch is a really chill dude and gave me permission via Discord to repost my version using his API as the backend! Thanks so much again dude. You can find it below :smiley:

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Are you using this on ESX or vRP?
Im pretty new into all of this.

After some testing I noticed some slow to populate blips, I believe this may be because of the entity not existing until being within a certain range. I can be wrong but am I the only one who notice a slight delay upon initial addblip?

how to install for vRP

its only for ESX not for vRP

It can be used for any framework lol

does anyone have this for onesync infinity?

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I have made this, but it doesnt work. The players dont show up when they go on duty.


@minipunch Please help

@Scanya

You need to use the player’s server ID, not xPlayer when triggering the eblips events.