Showcase: https://youtu.be/zeI63_ERBoM
Tebex: https://konflict-studio.tebex.io/package/7060244
Documentation: CustodyComms | Konflict Studio
Discord: Konflict Studio
CustodyComms is an advanced voice communication resource for FiveM that enables realistic, controlled communication inside police departments, prisons, gang meeting rooms, businesses, and other secure environments. It is built to elevate your roleplay by isolating voice chat based on location, permissions, and context removing unrealistic overhearing and global voice leakage.
The system focuses on turning communication into a deliberate gameplay mechanic, allowing servers to simulate real-world environments such as interrogation rooms, monitored cells, and control centers or soundproof boardrooms.
WHY CUSTODYCOMMS MATTERS
Most servers rely on proximity voice alone, which works well for general RP but breaks immersion in secure or controlled spaces. CustodyComms fills that gap by giving you control over how voice behaves in specific locations.
CustodyComms provides:
• Voice isolation zones that fully contain conversations
• Listening posts for authorized roles, with optional talkback
• Physical interaction with consoles or listening devices
• A live in-game zone editor — no restarts or file editing
• Job and role-based permissions (ESX, QBCore, QBox, Ox)
• Minimal performance impact (0.01-0.02ms client/server with 25 zones)
This allows communication to feel intentional, believable, and custom to your RP scenarios.
KEY FEATURES
VOICE ISOLATION & ROUTING
• Define isolated zones, monitored zones, and two-way communication
• Control who can hear and who can speak per zone
IN-GAME ZONE EDITOR
• Draw polygon zones directly in-game
• Drag, rename, and adjust vertices
• Preview coverage live
• Save any setup or adjustments instantly without server restarts
• Organize multiple zones into folders
PERMISSIONS & CONTROL
• Restrict features by job or group
• Optional key-press interaction
• Optional notifications when entering or exiting zones
IMMERSIVE ADD-ONS
• Optional props and animations
• Interactable consoles, listening devices, or headsets through props or interact
DEPENDENCIES
• ox_lib (v3.30.0 or higher)
• ox_target (optional)
• pma-voice fork (kf-voice) - Our open source pma-voice fork (free)
WHERE DOES THIS FIT IN YOUR SERVER?
Police interview suites & interrogation rooms
Prison cells and blocks with per-cell isolation
Control rooms with monitoring and talkback
Gang HQs, boardrooms, VIP and secure areas
Events and restricted communication zones
As players ourselves, we focus on building systems that meaningfully improve immersion with an eye for fun and balance.
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 6000 |
| Requirements | ox_lib/pma-voice fork (kf-voice) - Our open source pma-voice fork (free) |
| Support | Yes |



