That doesn’t really explain much to the user. Especially because it’s only checked every 500ms… When spawning a saved vehicle, all mods will be loaded at once so people might not know which vehicle mod is restricted (and removed). Which is pretty user-unfriendly.
I know this is configurable in the options, but there should be a decent message in there by default. Because I already know plenty of people will just drag and drop this without editing it at all.
hey @FAXES nice script and nice work as always. you are a legend at this. i dont want to ask for you to make scripts for me but i have a question. where do you find thing like this"SetVehicleTyresCanBurst" i want to make something simuler to deactivate invinsable cars and stuff like that i just dont know where it.
Are we able to set certain vehicles to still have bulletproof tires? On our server, the only vehicles allowed to have bulletproof tires are the ones on the LEO and Fire Dept Tactical Vehicles and our admin Tahoe. Would be nice if we could allow those vehicles to still have bulletproof while stopping all the others.