Badger-911 is a simple, but efficient 911 script for your server. 911 calls are only displayed to those who have a police discord role on your discord server. When someone calls in 911, the call will only be relayed to the cops on the server. There is also a webhook in which you can set up to print the 911 transmissions in as well. What makes this 911 script stand out though is responding to calls. Instead of needing someone to give a postal in the 911 transmission or need them to say where, you can get their exact location the call was made from. Using the command /resp <response code> will set your waypoint on the map to the location the call was made at! Now, that’s pretty cool.
Dependency
Screenshots
Commands
/911 <info> - Call 911 for a situation
/resp <response code> - Respond to the 911 call with this response code
Great release, havent tried it yet but looks very exciting to test out. I was wondering if there was a way to make it so you dont always get shown the calls, like if your playing as a civ
@OfficialBadger Is there a way to make to that when cops are offduty they dont get the alerts? I know it’ll be something like if esx.Job == police… But trying to get that working just got me to break the code… xd
Never really planned to make this ESX, but maybe in the future although I doubt it. Hopefully someone will just fork it with ESX in mind for their fork
I’ve just thought about a way to do it, if the player gets the discord role “onduty” by reacting to a message, the script would update without a reset/server reset?