Peacetime is something I plan to release in itβ¦
Anyway I could get ya to share? Haha.
Yes⦠as long as if i was to change the time for instance to morning it would switch to next day like how this one does it [Release] Time And Date Display v0.4⦠and it work with vsync
I have been using irl time not ingame timeβ¦
I suppose it was just a suggestion. It would help take 2 resources to 1β¦
It is easy to use in real game time I have that, I just used IRL time so you could see it as Faxes resource.
I added everything correctly from how you described. When I join the server it says I am owner rank and am able to bypass the blacklisted items, but when I try to use /aop or /svr5 (for server restart notification) it says insufficient permission like 4 times in chat. If you can take a look at my code I followed it exactly I think and donβt know what the issue is.
perms.cfg
### Fax Core Permissions config, made by FAXES ###
#
### Do not touch this section
set Fax-Core true
start Fax-Core
### This sets the groups DO NOT TOUCH ###
add_ace Fax.owner owner allow # sets ace permission for owners
add_ace Fax.snradmin snradmin allow # sets ace permission for snradmins
add_ace Fax.fadmin fadmin allow # sets ace permission for admins
add_ace Fax.member3 member3 allow # sets ace permission for member3
add_ace Fax.member2 member2 allow # sets ace permission for member2
add_ace Fax.member1 member1 allow # sets ace permission for member1
### Start editing below, Don't have the same ID in 2 groups.
### Add People to Owner
add_principal identifier.steam:11000010a5ac50f Fax.owner # add to the owner group
add_principal identifier.steam:11000010d291cae Fax.owner # add to the owner group
### Add People to Senior Admin
add_principal identifier.steam:110000000000000 Fax.snradmin # add to the senior admin group
add_principal identifier.steam:110000000000000 Fax.snradmin # add to the senior admin group
### Add People to Admin
add_principal identifier.steam:110000000000000 Fax.fadmin # add to the admin group
add_principal identifier.steam:110000000000000 Fax.fadmin # add to the admin group
### Add People to Member 3
add_principal identifier.steam:110000000000000 Fax.member3 # add to the member 3 group
add_principal identifier.steam:110000000000000 Fax.member3 # add to the member 3 group
### Add People to Member 2
add_principal identifier.steam:110000000000000 Fax.member2 # add to the member 2 group
add_principal identifier.steam:110000000000000 Fax.member2 # add to the member 2 group
### Add People to Member 1
add_principal identifier.steam:110000000000000 Fax.member1 # add to the member 1 group
add_principal identifier.steam:110000000000000 Fax.member1 # add to the member 1 group
server.cfg
# you probably don't want to change these!
# only change them if you're using a server with multiple network interfaces
endpoint_add_tcp "0.0.0.0:30120"
endpoint_add_udp "0.0.0.0:30120"
start mapmanager
start chat
start spawnmanager
start sessionmanager
start fivem
start hardcap
start β β β β β β β
start scoreboard
start playernames
start synn-loadscreen-master
start streetLabel
start frfuel
start fax-aop-16
start fax-restart
start deleteveh
start assets
start crouch
start basic
sv_scriptHookAllowed 1
# change this
rcon_password ***********
# a comma-separated list of tags for your server
# for example: sets tags "drifting, cars, racing" or sets tags "roleplay, military, tanks"
sets tags "default"
# set an optional server info and connecting banner image url.
# size doesn't matter, any banner sized image will be fine.
#sets banner_detail "http://url.to/image.png"
#sets banner_connecting "http://url.to/image.png"
sv_hostname "Missouri State RP | Coming Soon"
# nested configs!
#exec server_internal.cfg
exec perms.cfg
# loading a server icon (96x96 PNG file)
load_server_icon myLogo.png
# convars for use from script
set temp_convar "hey world!"
# disable announcing? clear out the master by uncommenting this (your server will not be listed in the serverlist if you uncomment this!)
#sv_master1 ""
# want to only allow players authenticated with a third-party provider like Steam (don't forget, Social Club is a third party probvider too!)?
#sv_authMaxVariance 1
#sv_authMinTrust 5
# add system admins
add_ace group.admin command allow # allow all commands
add_ace group.admin command.quit deny # but don't allow quit
add_principal identifier.steam:11000010d291cae group.admin # add the admin to the group
# remove the # to hide player endpoints in external log output
sv_endpointprivacy true
# server slots limit (must be between 1 and 31)
sv_maxclients 30
# license key for server (https://keymaster.fivem.net)
sv_licenseKey ******************************
#AOP#
add_ace group.admin fax allow # allow all commands for FAXES Script admins
add_ace group.moderator fax allow # allow all commands for FAXES Script moderators
add_ace group.moderator fax.cmds deny # disallow FAXES Script Perms for moderators
add_principal identifier.steam:11000010d291cae group.admin
For the update you just made. Is there a way to make it so we donβt need to add perms that way everyone can do it.
how to change colors?
edit:
nvm found it
List
~r~ = Red
~b~ = Blue
~g~ = Green
~y~ = Yellow
~p~ = Purple
~o~ = Orange
~c~ = Grey?
~m~ = Darker Grey
~u~ = Black
~n~ = New Line
~s~ = Default White
~h~ = Bold Text
Β¦ = Rockstar Verified Icon
Γ· = Rockstar Icon
β = Rockstar Icon 2
No perms version. I will update after the next update
What about the code in the scripts
Update 1.7 / 1.7.3
- Added peacetime to draw text on screen
- Added date
- Moved the draw text to 2 lines
- Re-released the no perms version (1.7.3)
server.lua for Restart Script
----------------------------------------
-- Server Notification, Made by FAXES --
----------------------------------------
-- Config Area --
rPeacetime = true -- Enables the peacetime command(s) Values: true, false
-- Code --
AddEventHandler('chatMessage', function(source, name, msg)
-- Server Restart Commands List Command
RegisterCommand("svrlist", function()
if IsPlayerAceAllowed(source, "fax.cmds") then
TriggerClientEvent('RestartList', source)
else
TriggerClientEvent('Restart:NoPerms', source)
end
end)
-- Server Restart in 5 Mins Command
RegisterCommand("svr5", function()
if IsPlayerAceAllowed(source, "fax.cmds") then
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n SERVER RESTART IN 5 MINUTES \n Please Finish Your Current RP Scenario \n ββββββββββββββββββββββ", {239, 0, 0})
else
TriggerClientEvent('Restart:NoPerms', source)
end
end)
-- Server Restart in 10 Mins Command
RegisterCommand("svr10", function()
if IsPlayerAceAllowed(source, "fax.cmds") then
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n SERVER RESTART IN 10 MINUTES \n Please Finish Your Current RP Scenario \n ββββββββββββββββββββββ", {239, 0, 0})
else
TriggerClientEvent('Restart:NoPerms', source)
end
end)
-- Server Restart Now Command
RegisterCommand("svrnow", function()
if IsPlayerAceAllowed(source, "fax.cmds") then
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n SERVER RESTART IS IN PROGRESS \n Please Rejoin the server \n ββββββββββββββββββββββ", {239, 0, 0})
SetGameType("SERVER CURRENTLY RESTARTING")
AddEventHandler("playerConnecting", function()
DropPlayer(source, 'The Server is restarting, Rejoin in a minute.')
end)
else
TriggerClientEvent('Restart:NoPerms', source)
end
end)
-- Server Restart Start Timer
RegisterCommand("svrstart", function()
if IsPlayerAceAllowed(source, "fax.cmds") then
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n SERVER RESTART IN 10 MINUTES \n Please Finish Your Current RP Scenario \n ββββββββββββββββββββββ", {239, 0, 0})
Wait(300000)
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n SERVER RESTART IN 5 MINUTES \n Please Finish Your Current RP Scenario \n ββββββββββββββββββββββ", {239, 0, 0})
SetGameType("Server Restarting Soon")
Wait(300000)
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n SERVER RESTART IS IN PROGRESS \n Please Rejoin the server \n ββββββββββββββββββββββ", {239, 0, 0})
SetGameType("SERVER CURRENTLY RESTARTING")
else
TriggerClientEvent('Restart:NoPerms', source)
end
end)
-- Command for Peace Time on
RegisterCommand("pton", function()
if IsPlayerAceAllowed(source, "fax.cmds") then
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n PEACE TIME IS NOW IN EFFECT \n This Means No Priority Calls. \n ββββββββββββββββββββββ", {239, 0, 0})
SetGameType("Peace Time In Effect")
else
TriggerClientEvent('Restart:NoPerms', source)
end
end)
-- Command for Peace Time on
RegisterCommand("ptoff", function()
if IsPlayerAceAllowed(source, "fax.cmds") then
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n PEACE TIME IS NO LONGER IN EFFECT \n Resume Normal RP. \n ββββββββββββββββββββββ", {239, 0, 0})
SetGameType("Freeroam")
else
TriggerClientEvent('Restart:NoPerms', source)
end
end)
end)
-- Announcement Command
AddEventHandler('chatMessage', function(source, name, msg)
sm = stringsplit(msg, " ");
if sm[1] == "/a" then
if IsPlayerAceAllowed(source, "fax.cmds") then
CancelEvent()
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n ADMINISTRATION ANNOUNCEMENT \n " .. string.sub(msg,3) .. " \n ββββββββββββββββββββββ", {239, 0, 0})
else
TriggerClientEvent('AOP:NoPerms', source)
end
end
end)
-- Function for Announcement Command
function stringsplit(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t={} ; i=1
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
t[i] = str
i = i + 1
end
return t
end
client.lua for Restart Script
----------------------------------------
-- Server Notification, Made by FAXES --
----------------------------------------
RegisterNetEvent('RestartList')
AddEventHandler('RestartList', function()
TriggerEvent("chatMessage", "Restart", {255, 0, 0}, "^3 /svr 5 [Sets 5 mins], /svr 10 [Sets 10 mins], /svr now [Restart Now], /a [Send an admin announcement], /pton [Turn on peacetime], /ptoff [Turn off peacetime].")
end)
RegisterNetEvent('Restart:NoPerms')
AddEventHandler('Restart:NoPerms', function()
TriggerEvent("chatMessage", "Restart Script", {255, 0, 0}, "Insignificant Permissions to run command.")
end)
-- Made by FAXES
client.lua for AOP Script
----------------------------------
-- Area of Patrol, Made by FAXES--
----------------------------------
AddEventHandler('playerSpawned', function()
TriggerServerEvent('AOP:Sync')
end)
-- No longer in use....
RegisterNetEvent('AOP:List')
AddEventHandler('AOP:List', function()
TriggerEvent("chatMessage", "AOP Script", {255, 0, 0}, "Blaine County [/aopbc], State Wide [/aopstate], Los Santos [/aopls], Vinewood [/aopvw], Mirror Park [/aopmp] Pillbox Hill / Downtown [aopdt], Davis [/aopdavis], Del Perro [/aopdp], Rockford Hills [/aoprh], Sandy Shores [/aopsandy], Harmony [/aopharm], GrapeSeed [/aopgrape], Paleto Bay [/aoppb], ^4Peace Time On [/pton], Peace Time Off [/ptoff], ^3RP Area Vote [/aopvote]")
end)
AddEventHandler('chatMessage', function(source, name, msg)
RegisterNetEvent('AOP:NoPerms')
AddEventHandler('AOP:NoPerms', function()
TriggerEvent("chatMessage", "AOP Script", {255, 0, 0}, "Insignificant Permissions to run command.")
end)
RegisterNetEvent('AOP:NoVote')
AddEventHandler('AOP:NoVote', function()
TriggerEvent("chatMessage", "AOP Script", {255, 0, 0}, "AOP Vote Is Currently Not Active.")
end)
end)
FaxCurAOP = "None"
FaxCurAOP2 = "Set"
RegisterNetEvent('AOP:SendAOP')
AddEventHandler('AOP:SendAOP', function(newCurAOP, newCurAOP2)
FaxCurAOP = newCurAOP
FaxCurAOP2 = newCurAOP2
end)
local year, month, day, hour, minute, second = GetLocalTime()
Citizen.CreateThread(function()
while true do
year, month, day, hour, minute, second = GetLocalTime()
Citizen.Wait(1)
DrawText2(0.660, 1.458, 1.0,1.0,0.45, "~p~Time: ~w~" .. hour .. ":" .. minute .. " ~p~| ~w~Current ~r~AOP: ~w~" .. FaxCurAOP .. " " .. FaxCurAOP2, 255, 255, 255, 255)
end
end)
function DrawText2(x,y ,width,height,scale, text, r,g,b,a)
SetTextFont(4)
SetTextProportional(0)
SetTextScale(scale, scale)
SetTextColour(r, g, b, a)
SetTextDropShadow(0, 0, 0, 0,255)
SetTextEdge(2, 0, 0, 0, 255)
SetTextDropShadow()
SetTextOutline()
SetTextEntry("STRING")
AddTextComponentString(text)
DrawText(x - width/2, y - height/2 + 0.005)
end
server.lua for AOP Script
----------------------------------
-- Area of Patrol, Made by FAXES--
----------------------------------
--- CONFIG AREA ---
vote = false -- Enables the vote command for AOP
peacetime = true -- Enables the peacetime commands for AOP
--- CODE SPACE DON'T TOUCH ---
FaxCurAOP = "none"
FaxCurAOP2 = "Set"
Faxvotestatus = false
AddEventHandler('onResourceStart', function(resource)
Citizen.Wait(15000)
SetMapName("RP : Not Set")
CancelEvent()
end)
AddEventHandler('chatMessage', function(source, name, msg)
local args = stringsplit(msg, " ")
if args[1] == "/aop" then
if IsPlayerAceAllowed(source, "fax.cmds") then
if tablelength(args) > 2 then
CancelEvent()
FaxCurAOP = args[2]
FaxCurAOP2 = args[3]
TriggerEvent('AOP:Sync')
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n RP AREA IS NOW : " .. FaxCurAOP .. " " .. FaxCurAOP2 .. " \n Please Finish Your Current RP and Move. \n ββββββββββββββββββββββ", {239, 0, 0})
SetMapName("RP : " .. FaxCurAOP .. " " .. FaxCurAOP2)
else
TriggerClientEvent("chatMessage", source, "Invalid Input, Use 2 Words (Eg; Sandy Shores)")
end
else
TriggerClientEvent('AOP:NoPerms', source)
end
end
end)
RegisterServerEvent('AOP:Sync')
AddEventHandler('AOP:Sync', function()
TriggerClientEvent('AOP:SendAOP', -1, FaxCurAOP, FaxCurAOP2)
end)
AddEventHandler('chatMessage', function(source, playerName, message)
-- AOP Command for Peace Time on
RegisterCommand("pton", function()
if peacetime == true then
if IsPlayerAceAllowed(source, "fax.cmds") then
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n PEACE TIME IS NOW IN EFFECT \n This Means No Priority Calls. \n ββββββββββββββββββββββ", {239, 0, 0})
SetGameType("Peace Time In Effect")
else
TriggerClientEvent('AOP:NoPerms', source)
end
end
end)
-- AOP Command for Peace Time off
RegisterCommand("ptoff", function()
if peacetime == true then
if IsPlayerAceAllowed(source, "fax.cmds") then
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n PEACE TIME IS NO LONGER IN EFFECT \n Resume Normal RP. \n ββββββββββββββββββββββ", {239, 0, 0})
SetGameType("Freeroam")
else
TriggerClientEvent('AOP:NoPerms', source)
end
end
end)
-- AOP Command for Vote
RegisterCommand("aopvote", function()
if vote == true then
if IsPlayerAceAllowed(source, "fax.cmds") then
Faxvotestatus = true
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n RP AREA VOTE \n Use /vote. Vote Lasts 3 Minutes. \n ββββββββββββββββββββββ", {239, 0, 0})
Wait(120000)
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n RP AREA VOTE \n Use /vote. 1 Minute Remaining. \n ββββββββββββββββββββββ", {239, 0, 0})
Wait(60000)
TriggerClientEvent("chatMessage", -1, " \n ββββββββββββββββββββββ \n RP AREA VOTE \n Has Ended. Please Wait For Change. \n ββββββββββββββββββββββ", {239, 0, 0})
Faxvotestatus = false
else
TriggerClientEvent('AOP:NoPerms', source)
end
end
end)
end)
AddEventHandler('chatMessage', function(source, name, msg)
-- Vote Types
sm = stringsplit(msg, " ");
if sm[1] == "/vote" then
if Faxvotestatus == true then
CancelEvent()
TriggerClientEvent('chatMessage', -1, "^5" .. name .. " ^4Has Voted For: ^7" .. string.sub(msg,6))
else
TriggerClientEvent('AOP:NoVote', source)
end
end
end)
function stringsplit(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t={} ; i=1
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
t[i] = str
i = i + 1
end
return t
end
function tablelength(T)
local count = 0
for _ in pairs(T) do count = count + 1 end
return count
end
The script is using the ace fax.cmds
throughout the script. Seeming my AOP and Restart script use different ace perms you will need to change the fax.cmds
to owner
I cant get the permissions to work
This is what i have in the server.cfg
add_ace group.admin fax allow
add_ace group.moderator fax allow
start areapatrol
my groups are set up because the permissions work with the menu/trainer i have
try adding that to the permissions.cfg of vmenu if you havent already. I dont think Vmenu even looks in server.cfg so thats probably why.
Have you added yourself to admin, as it looks like you are just telling the server to allow the groups admin and moderator.
For those of you having perm probs make sure your server.cfg has faxes allow
not fax allow as per the wiki - otherwise it wonβt work.
@FAXES version 1.7 has a mistake: if IsPlayerAceAllowed(source, "faxes.aopcmds") then
thatβs why perms arenβt working.
Thanks Iβll push it today