[This has been removed]
hey flatracer how do i install the resource ?
- Download it
- Extract the content of the Archive into your resource folder
- Add
start AddOnVehicleSpawnMenu
to your server.cfg - Add your Add-On Vehicles to the
Add-On Vehicles.txt
- Profit
Hi. First well done:D My question i can spawn my addons normal so all working fine there is only one thing. In the menu all vehicle spawn names are âNULLâ. So you can spawn them but don´t really know which one you are spawning at moment. Is there a way to also set the carname which shows in the menu?
Thanks for this menu. I have a small suggestion. It would be better if we could categorize the vehicles by brand.
Seeing the exact same thing, if i can edit the names of it, to add it more professional like. Iâd be glad to use this source
I will do something about this when I am back from work.
No pics no clicks.
/s
I have no Add-Ons, I canât make pics
JK, will add some later
Updated to v2.1.0
- Fixed the problem with the Names showing as 'NULLâ
- Added a Picture to the Topic
Download in the First Post!
I love it thank you. Added like 60 replace/addon cars and it works like a charm.
Youâre welcome
Thx Flatracer very nice
Youâre welcome
says server.lue can not load???
InvokeNative: execution failed: type must be object, but is array
Error loading script server/server.lua in resource AddOnVehicleSpawnMenu: Execution of native 000000008e8cc653 in script host failed.
stack traceback:
[C]: in upvalue â_inâ
citizen:/scripting/lua/natives_server.lua:190: in function âPerformHttpRequestInternalâ
citizen:/scripting/lua/scheduler.lua:233: in function âPerformHttpRequestâ
server/server.lua:5: in main chunk
Is there any way you could add the ability in the txt file to determine which extras and liveries a vehicle will spawn with? That would be awesome.
Could you please not release something in my thread, thanks
Sorry, but i canât create a new topic in releases
Create a new thread in the discussion section and flag it to be moved.