Hi !
Here is my 2nd resource !
Functional water mines for Cayo Perico.
Features:
-proximity explosion
-explosion on damage taken (firing, other explosion or any other damage)
-disappear, and reappear for all after explode (reappear after timeout set in fxmanifest)
Available configuration:
-Time to respawn
-Distance to explode with ped
-Distance to explode with vehicle
-Damage scale (default 1.0, from native AddExplosion)
-Enable or not explode on damage taken
Compatible with onesync only (legacy or infinity) ! You must have set your server in onesync legacy mode at least in txAdmin Settings page > FXServer tab
You can buy this resource at tebex.io
On reflection / addition next version / open for suggestion:
-Allow or not (for now not) NPC to trigger the mines
-Add a server trigger to allow mines to be “demined” (will require a third-party script to manage demining (job/object/vehicle required for?))
All of my resources can be renamed at your convenience. In addition, all triggers are secured by a token renewed at each session.
In addition you can combine my resources into one, just combine fxmanifest server scripts and client scripts and all parameters needed by each resources and place all files into the same resources.