REDM ERR_GFX_D3D_DEFERRED_MEM

Hi everyone,

I’m experiencing persistent crashes on RedM with the error: ERR_GFX_D3D_DEFERRED_MEM The crash occurs before the server loading screen, right after launching RedM.

My specs:

  • Intel Core i3
  • GeForce GT 1030 (2GB VRAM)
  • 8GB RAM
  • Windows 10 (fresh install, brand new profile)

:warning: Red Dead Redemption 2 runs flawlessly — both offline and online — no crashes at all. I’ve played RedM for years with zero issues, but now it suddenly started crashing every time.

Here’s what I’ve already tried:

  • Switched graphics API between DirectX 12 and Vulkan
  • Set graphics settings to minimum in RDR2
  • Increased virtual memory (paging file: 12000MB initial, 24000MB max)
  • Disabled Steam overlay, GeForce Experience, Discord, etc.
  • Deleted shader caches and RedM caches
  • Reinstalled RedM in a folder outside “Program Files” (C:\RedMClient)
  • Created commandline.txt with:
-ignorepipelinecache
-nomousegrab
-graphicsMemoryScale 0.5
  • Disabled “Hardware-accelerated GPU scheduling” and Game Mode
  • Reset the entire PC last night and created a new Windows user account

Despite all this, RedM still crashes instantly before reaching the server screen.

Does anyone have suggestions, or is this a known issue with the GT 1030 or RedM’s memory allocation? Really appreciate any help — thanks in advance!

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