It’s simple.
go into your essentialmode/client/main.lua
then comment this out
--[[Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if NetworkIsSessionStarted() then
TriggerServerEvent('es:firstJoinProper')
TriggerEvent('es:allowedToSpawn')
return
end
end
end)
TriggerServerEvent('es:firstJoinProper')]]--
Its because esx_identity is triggered 2 times.
Here is what you can do to fix this issue:
It’s simple.
go into your essentialmode/client/main.lua
then comment this out
--[[Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if NetworkIsSessionStarted() then
TriggerServerEvent('es:firstJoinProper')
TriggerEvent('es:allowedToSpawn')
return
end
end
end)
TriggerServerEvent('es:firstJoinProper')]]--
is there even a way to do this without Essentialmode? esx does not work with essentialmode anymore i mostly use 1.2 of esx extended and i need this to work
Yes, you can just edit the ui.html in the html folder to switch from 4 to 2 characters.
Simply do in line 32 <! - in front of it and in two lines 43 -> behind it
You can change the background in the folder css in the file main.css line 10
background-image: url(“Background link”);
is there a way i can use this with just es_extended? im running es_extended version 1.2 this is the best character selection screen i seen all day and i would like to get this setup
ok so i got it but everynow and then i spawn in as michaels character and i have no minimap and sometimes when i restart the cashe kashacters stops working then i have to reset it any help
Hey, so the script works perfectly fine for me except for one thing. Every time a character is selected it ALWAYS spawns them in the city and makes them fall through the map. Its the same spot every time. Basically its not saving the characters last location. Any fix?