It wasn’t easy because:
- We were the first “mainstream” server of our type to comply with the PLA, so people understood less that this was a platform thing and not just an RSM thing. This led to us being a massive punching bag, soaking in all the hate, abuse, frustration and so on that came from regular freeroam players. The hope here was that all freeroam servers would be enforced at the same time, spreading all of this abuse outwards, and making it more apparent to players that this is something that all servers will need to go through.
- The deadline that we were given in September was the end of December, but that deadline didn’t match up with the deadlines that any of both the servers I was asked to report as well as the only other popular freeroam server that we’re in direct competition with. Hence why I’m kicking up such a fuss about how there’s unfair treatment going on (which there is) because that was a significant problem that Cfx.re didn’t seem to care about.
The abuse received from the community
Our server didn’t crash because of outfits, and most DDoS attacks were mitigated, but that doesn’t mean they weren’t still impactful. The frequency of the attacks increased more than ten fold after we became compliant and we even received death threats and were harassed because of it. We even had players joining our server just to tell everyone in chat that x server was better and that ours was “dead” because x server still had their infringing content. You can probably guess which server was so commonly spoken about - no hate or disrespect towards them, they are genuinely cool people, I just wish that things went a more balanced way and that’s all on Cfx.re.
Our discussions with Cfx.re regarding PLA compliance
During our talks with Cfx.re, which we reached out to first, not the other way around (as a certain element once tried to spin it as), it remained professional up until the point where we started noticing these deadline differences. After all the reassurances that we were given that people would be treated fairly, we caught on that this wasn’t the case, and after that it felt to me like they were trying to sweep my entire situation under the carpet just like what they’re trying to do with these threads here on the forum. Their reasoning for treating us differently was because our server name had Rockstar in it. When I reached out in September I brought this up and asked for permission to continue using it, they said no in October and I immediately started changing our branding for it - that’s a big deal for us, because we’ve always been known for our name. I had no issue with changing our branding nonetheless and got the majority of it done by mid November, yet they didn’t bother turning around and adjusting the deadline to meet with the one given to other servers. I was entirely respectful and compliant with every demand they made, and made the effort to reach out to them about certain topics to get them resolved, yet they didn’t have the ounce of respect to tell us that we were being prioritised (as they say) because of the branding issue before we started noticing the unfairness involved in it.
The PLA and its future for my community
Complying with the PLA is the way forward, and we were genuinely looking forward to leaving our bad history of infringement behind and starting anew content-wise so that we can focus more on vehicle balancing and other things related to content that was just in a complete mess due to years of built-up trash. It’s just unfortunate that the care that was sworn to be taken months ago has not been taken at all, and there’s nothing from Cfx.re apologising for it, other than “I understand your frustration but this is happening” (paraphrasing).
Rockstar had nothing to do with the treatment
I will say here that the Rockstar employee that I spoke to during our talks was respectful and professional, but the element that I was mainly interacting with has had an awful attitude and didn’t show a single bit of respect in the time where it was needed. I know some of you will be reading this thinking “well at least he got some form of communication with Cfx.re”, and true, I agree that things could be worse, but things could also be better (and for everyone, not just us) if more care got put into this entire thing as it should have from the beginning. I pushed for and was reassured that everyone will be treated as fair as possible but that never happened, and looking at other servers on the platform it also seems they were given some form of odd treatment too, long before our time came.
Special treatment with a certain popular RP server
The special treatment with YesPixel has been apparent for the last year or two, and yes, they have a trademark, congrats - but that’s no excuse to not try and do the right thing by providing tools and options for the community to deal with the issues that YesPixel have been dealing with, including stolen assets, “YesPixel-inspired” releases (what’s even the point of blocking this if it’s not stolen?), misleading servers, and more.
Our assets actively being stolen while Cfx.re ignore the concern
I’d also like to add that we’ve been dealing with our own assets being actively stolen and being used on other servers too, and that I’ve actually reached out to Cfx.re repeatedly since September (again) to get some action taken against these cases as well as to fix a bug that will allow us to block this type of unauthorized use. I got a response in September when I first brought it to attention, saying “I’ll bring this up in the next meeting next week and get back to you about it” (paraphrasing) - but every time I’ve brought it up and bumped it after that point has resulted in no response whatsoever. If only we were a branch of YesPixel would these reports be taken seriously, I wonder
The end, for now
We’ve been a part of this project for almost 5 years now, helping to pave the way for high population servers as we were the only server out of a small group of others that were actually bothering to test changes for the platform. We were the first community server on the entire platform to achieve 700 concurrent players on one server back in early 2021, and we, as well as many other communities through the years, worked with Cfx.re relentlessly to improve the platform into what it is today.
And now here we are, shutting down our server until Cfx.re responds with an actual explanation for all of the concerns that we’ve presented to them - not just some generic PR template - an actual, good, deep-explaining statement just like the good old days. Until then, the entire future of my personal income (as far as this platform is concerned) is in their hands - let’s see how they value that.