Realistic Tank Movement & Realistic Ammunition Management for Tanks & Planes - Military Script

Realistic Tank Movement & Realistic Ammunition Management for Tanks & Planes - Military Script

Update!!

U can now choose up to 5 weapons and change the text for every single vehicle custom. It works now also with Planes

:battery: Limited Ammo System

  • Finite Ammo: Tanks, such as the Rhino, now come with a set ammo limit. No more unlimited firing sprees!
  • Realistic Reloading: Once the ammo runs out, players must reload, adding a layer of tension and strategy.
  • Easy Customization: Configure ammo capacity for each tank via a simple config file.
  • Tactical Gameplay: Encourages players to manage their ammo wisely and plan their attacks strategically.

:arrows_counterclockwise: 360-Degree Rotation

  • Full Control: Tanks can rotate on the spot without needing to move forward or backward.
  • Quick Positioning: Gain a tactical advantage by effortlessly repositioning during combat, even in tight spaces.
  • Adjustable Settings: Customize the rotation speed to fit your server’s needs using the config file.

:crossed_swords: Why Choose This System?

  • Enhanced Realism: Immerse players in a more authentic tank warfare experience.
  • Strategic Depth: Add layers of tactical decision-making to every battle.
  • Seamless Integration: Perfect for servers seeking to offer immersive, skill-based armored combat.

:tractor: Transform your tank battles with unmatched realism and strategy. Make every shot and movement count! :dart:

!DOWNLOAD!

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For More -

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[Paid] Realistic Vehicle Ammunition
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[Paid] Austria Police Uniform
[Paid] Austria Police Female Uniform
[Free] Austria Bundesheer EUP
[Free] Bundeswehr Luftwaffen EUP

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1 Like

this is fantastic bro

hey i recently had a one problem with tanks that is the some tanks have more life than some other tanks

example: some tanks explode after 2 or 3 shoots but somes need 10 or more to be destroyed do you have any suggestion for me to fix this thing

thank you

To fix the issue with some tanks being more durable than others in your FiveM server, you can tweak their handling.meta or vehicle.meta files to adjust their health and damage thresholds. Here’s how:

  1. Locate the handling.meta or vehicle.meta file:

These files are typically located in the resource folder of the vehicles you’re using (resources/[your_vehicle_folder]/data/handling.meta or vehicle.meta).

  1. Edit vehicle health/durability settings:

In handling.meta, look for these attributes:

DamageMultiplier - Controls how much damage the vehicle takes from impacts.

EngineDamageMultiplier - Affects how quickly the engine fails when damaged.

WeaponDamageMultiplier - Adjusts damage from weapons.

In vehicle.meta, check for the attribute maxHealth. This defines the total health of the vehicle.

  1. Balance the settings:

If one tank is exploding after just 2-3 shots, increase its maxHealth value.

If another tank requires 10+ shots to destroy, decrease its maxHealth or increase its DamageMultiplier.

  1. Test and fine-tune:

After making changes, restart your server and test the vehicles to ensure the balance feels right.

  1. Optional - Universal Damage Control:

Use a server-side script to handle vehicle health dynamically. For example:

AddEventHandler(‘entityDamaged’, function(vehicle, damageAmount)
if IsThisModelATank(GetEntityModel(vehicle)) then
SetEntityHealth(vehicle, GetEntityHealth(vehicle) - (damageAmount * 1.5)) – Adjust multiplier as needed
end
end)

1 Like

thank you very much
for this tutorial i really appriciate it
i think server side script will be most help full

thank you againg for the help

btw do you have discord server to chat i encount any problems ??

any idea to implement also limitation for aircraft ??

Is in work

Discord is also in work

Now i have an Discord