QBOX Hunting System – XP Based + Trophies + Logbook + Gear Control
Bring your wilderness to life with a fully-featured and immersive hunting system. Built from scratch for QBOX , this script adds skill-based progression, dynamic animal interactions, unique collectables, and beautifully styled UI.
SCREEN SHOTS
Features
Skill-Based Hunting System
- Unlock new hunting zones as your XP level increases
- Each zone has unique animals, rewards, and clues
- Skillfully track and hunt to maximize earnings and XP
XP Progression & Logbook
- Earn XP for every successful hunt
- Full Logbook UI shows previous kills, XP earned, and trophy hunts
- XP is saved using player metadata and fully persistent
Hunting Gear Management
- When a hunt starts, players are automatically given the correct:
- Weapon
- Skinning Tool
- Ammo (if configured)
- All items are automatically removed when the hunt ends or if the player goes inactive
- Fully driven by your config for per-animal gear setups
Trophy & Collectables System
- Animals have configurable trophy items (e.g., antlers, teeth)
- Drop chance is set per animal (
trophyDropChance) - Trophy UI shows owned and missing trophies, just like a sticker album
- Trophies are persistently saved in the database, even if sold
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 525 |
| Requirements | OXLib, OX_inv, QBOX |
| Support | Yes |




