Reaching CPatrolNodeLimit on Build 6356

Hey all,

I currently have a resource don-patrols, which relies on the set of PatrolRoute natives and in upgrading builds I’ve noticed their limit changed (from 70 to 50) thus limiting the amount of preconfigured patrols the script can have.

Does anyone know of a way to increase this limit, or better yet, anyone know why this limit has been decreased?

Thanks in advance :slight_smile:

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