Races Creator 2.4
- Added auto detection of inventory (with ox-inventory and qs-inventory)
- Fixed error that happened with qs-inventory
Races Creator 2.4
Races Creator 2.4.1
Races Creator 2.4.2
Hello, my script default alert works fine, so there is nothing to fix
Races creator 2.4.3
Hello, being direct doesnāt mean being rude
Itās mentioned nowhere that my script spawns any vehicle
It was no sense mentioning such thing
Your thread was closed because there was nothing to add to it
You are the very first person who ever complained about not being able to spawn a vehicle in a roleplay server, where people should race with their own vehicles or stolen vehicles
The support thread is public, everyone can read it so Iām not āpaintingā anything different than the reality. The support threads are public on purpose exactly to defend people against lies
You said that Iām rude, that I donāt have time for support and I ātalk to customer like dirtā
When I only explained you the reason why a not listed feature is not listed in the script
This is how the features list of this script would appear if I listed not listed features as you suggested:
Looks no sense to me honestly
Great and fun script. Enjoying the use Iāve had out of it so far! Canāt complain about anything really - have a number of your scripts and all are user friendly and easy to use!
Suggestion: Ability to setup races without vehicles. (Add OnFoot to the classes or something)
For example: I use a killhouse speed run to test people, currently use a stopwatch to track but would be nice to use this for checkpoints, leaderboards and time tracking! But, also triathlon races would be fun to have.
Thanks for the script, canāt wait for the next ones!
5*
Thank you for your kind words
I love this script, but I would like to see a new feature added if possible
The ability to set a starting position SEPARATELY from the join race location. Iād like to be able to join a race, then move to the starting line. I think itās cleaner than having the join race also be the start race so that they donāt sit in the middle of the road.
Maybe have the first checkpoint be the starting line.
I hope this makes sense
Update
ESX.Items
table, as es_extended always intended to doHi guys, do you have any suggestion for the script arcade effects?
The script is perfect, but Iāve been missing a drift function for a long time
Players make own races? How do?
Hey, players can create their own races through the command /race
thank!
No problem